Deep Space Outpost by Jared York

[raw]
made by Jared York for LD 44 (JAM)

ludum<em>dare</em>wip2.png

In Deep Space Outpost, your focus is to make money... in deep space! Simple enough, right? Turns out it's not a trivial task. Pick an asteroid to grow your colony in an infinite, procedurally generated universe! Mine ore and sell it to landers that visit your colony.

There is sound, but your browser might be blocking it if you don't hear any.

--- Note --- While most of the game's functionality was implemented, quite a bit is incomplete or non-working. This was due running up against the 72 hour time limit. If anything, this could be considered more of a tech demo showing what can be done with Phaser 3. I might end up turning this into a full game and rewriting it. We'll see. Enjoy!

Screenshots: ldjam44_final3.png

ludumdarewip1.png

ld44_final1.png

Ratings

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Feedback

Kornel
30. Apr 2019 · 14:04 UTC
Your game looked cool on screenshots and I wanted to like it but I just couldn't figure out how to play it :slight_frown:

You might consider making a video tutorial - just an idea :slight_smile:
loveapplegames
03. May 2019 · 23:10 UTC
Intriguing game, i played it for quite some time to figure out the rules. However since it seems incomplete and buggy, it's hard to tell what's what. So I hope you will continue developing it! When I speed up time, income goes down, when I slow it down, it goes up. I never found if the tubes and power lines did anything, or what the headquarters and radio towers are supposed to do.