Blood Mage: Human Sacrifice by tdg_
In order to play:
Drag cards over the player to sacrifice limbs (you start with all fingers, toes, hands, and feet) to gain essence. Sacrificing limbs does damage to your constitution (not your defense). If your constitution falls below zero, you die.
Left click on spells, right click on targets to use them.
End turn using the spacebar.

Use spells (which require essence) to defeat enemies.
Spells include:
Fireball - deals damage based on your destruction skill
Frost Bolt - deals damage based on your destruction skill and prevents movement for one turn
Siphon - steal additional body parts from your enemies
Bind - prevent your enemies from moving for one turn
Shield - raise your shield level by 20.
Shuffle - shuffle your remaining cards.
There is a basic leveling system that I wish could have been more fleshed out, but it at least exists.

This game was made for the Compo edition of Ludum Dare 44 ("Your Life is Currency"). It was minimally game tested and is barely functioning - but it was my first LD, so I wanted to include it.
All art, code, and music was created by me. Or, in the case of music, it was chosen by me using sound effect generators such as BRFX, SFXR, and BeepBox.
| Windows | https://tdg-2.itch.io/bloodmage-human-sacrifice |
| Source code | https://tdg-2.itch.io/bloodmage-human-sacrifice |
| Original URL | https://ldjam.com/events/ludum-dare/44/bloodmage-human-sacrifice |
Ratings
| Given | 27🗳️ | 6🗨️ |
Loved the gameplay and would love to see more. Game has solid mechanics. The cards are brilliant but sometimes they really unfair. But if you add some persistence between fights so you can play it as a rouguelike then that's fine (i'd personally like that).
Also feel like I was missing some sort of an AOE spell.
Anyway, thanks for the fun.
You scope was pretty perfect, because the idea is fully working and the core gameplay mechanics are in the right place.
Theme was also fitting, and that's another point to you advantage.
keep jamming, you'll improve yourself and become better!
I figured out the basics of how to play right away, but not sure about advanced strategy. I'm a big fan of slay the spire and mtg but not sure how this translates.
Some thoughts.
- Just use left mouse button for everything. I'm pressing enter, space, right mouse, but there's no need!
- It would help if it showed what spells do when you mouse over them. Maybe even apply that to everything (enemies, bars, etc)
- Cool idea to put the text sideways but it's hard to read!
A great first entry, congrats!
Next time my advice is to simplify! Think about how the game would be better if it had less stuff that was just better balanced and polished. For example instead of 6 spells maybe have 3. Instead of an upgrade system maybe don't have that at all or simplify it and make it more interesting choice. Like choosing a new card for your deck.
This is a hard kind of game to pull off in a short amount of time, you've done really well!
Maybe simplify a bit the scope next time to give you more time for polishing, but good job otherwise!