Blitzingo by spthiel
Blitzingo
Simplistic game made with js and p5.js without assets (except a font).
It's a bingo game.
But it has reaction based elements.

Insane is too difficult btw
| Github | https://github.com/spthiel/LudumDare41 |
| HTML5 (web) | https://spthiel.github.io/LudumDare41/ |
| Original URL | https://ldjam.com/events/ludum-dare/41/blitzingo |
Ratings
| Overall | 358th | 3.367⭐ | 47🧑⚖️ |
| Fun | 290th | 3.367⭐ | 47🧑⚖️ |
| Innovation | 245th | 3.567⭐ | 47🧑⚖️ |
| Theme | 140th | 3.989⭐ | 47🧑⚖️ |
| Graphics | 509th | 2.833⭐ | 47🧑⚖️ |
| Given | 59🗳️ | 39🗨️ |
Nice implementation, presentation, and gameplay. Good job! =)
you surely are one of the best fitted jam entry in this theme!
Thanks for your work
You can check my game here if you want https://ldjam.com/events/ludum-dare/41/lookyourfuel
Nice entry, good job on using such a low amount of resources (assets) to create a playable and fun game.
there's an untold mechanic in it.
everytime you hit a gray square it'll remove one of the numbers that are not on your field.
so e.g. if you clicked 30 gray squares in easy you only have 40 numbers left in the pool and 25 of them are yours so it's over 50% chance that you have a hit
A way for improvement: just add any click/hit sounds and/or soundrack. It seams that using sound generators for the LD (like (sfxr)) is totally fine. Sound ads a lot to a gaming experience.
And you have my respect for being COMPO and using no fancy engines, just pure JS! Cool!
@MaxKlimenok I know that sound would make it better but I didn't want to use assets for this so there was no way to add music (also thx for that last bit ^^)
Entering numbers is a bit tedious, but random makes the game harder. I wonder if it would be more balanced if the random numbers were placed on the board in ascending order, like a real bingo card.
I think this could be a great mobile game.
@dob Easy is indeed very easy (in fact you can't die) but medium is still possible :P just requires some training and a good management of your eyesight but I agree it's quite difficult :joy:
@Lex thanks a bunch ^-^