Uhrilammas by LoHii
A small platformer made by two people. Sacrifice sheep to gain new powers. You need to sacrifice five of them before you can reach the goal.
Controls: WASD or Arrow Keys to move. Space can also be used to jump instead of up. Keep holding the button for a higher jump. G, H or any shift to Dash once unlocked.

| Windows | https://www.dropbox.com/s/lbd79ai9ypjexy5/Uhrilammas.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/43/uhrilammas |
Ratings
| Overall | 566th | 3.375⭐ | 22🧑⚖️ |
| Fun | 611th | 3.15⭐ | 22🧑⚖️ |
| Innovation | 689th | 2.95⭐ | 22🧑⚖️ |
| Theme | 122th | 4.1⭐ | 22🧑⚖️ |
| Graphics | 87th | 4.357⭐ | 23🧑⚖️ |
| Humor | 812th | 2.125⭐ | 18🧑⚖️ |
| Mood | 792th | 2.917⭐ | 20🧑⚖️ |
| Given | 20🗳️ | 2🗨️ |
The sprites and animations for both the player and the objects in the game, I can definitely praise without reservation. Additionally, the character controls quite well - I like the fast-fall and the amount of height control.
It would really help if you would at least put a small how-to including the controls into the description.
Are you supposed to be able to do anything with the vases and the bones?
Hey! Thanks for the feedback. Added a some info that should help people get started. The vases and bones are just decor.
Great graphics!
The controls mention being able to "Keep holding the button for a higher jump", but without the first sheep sacrifice, I was not able to get this working. Instead, quickly double-tapping the jump button allowed me to jump higher, which I used occasionally throughout the game.
Additionally, the use of an air-jump after an air dash seemed necessary for at least one section of the game, but not only was this ability not explained, it was also very difficult to execute on a regular basis, which made me wonder whether or not it was a bug or exploit (if it was, I'm a bit unsure of how to get the last sheep without it, haha). The jump-squat frames also make jumping feel a bit less responsive instead of more immediate, and led to me falling down a few floors after some unfortunate timing blunders! Whoops, haha!
The art is quite nice, especially the main character, and I like the commitment to non sprite-based graphics! The level layout is simple but generally intuitive, and the use of parallax here gives the environment a sense of depth.
Good work!
It's not explained how to do the "double jump" or whatever I managed to do sometimes by accident.
To make some pixel perfect jumps it needs a more precise bounding box for player.
Other than that, good work and congratulations!
If you'd like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/346058131?t=11h30m07s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin