1up by dflinders
Find all the "1UP Extra Lives" in each level which can be exchanged for currency to escape the level!

Style: 2.5D platformer.
Made using: UNITY 2018.3.8 - code and level design. Fruity Loops - music and sound effects Photoshop - character art and UI
Controls: A / Left Arrow: Walk Left D / Right Arrow: Walk Right Space: Jump
Ratings
| Given | 31🗳️ | 13🗨️ |
The level design is simple but efficient, the overall game is qualitative, good job for the character controller. The graphic design is catchy.
That stair behaviour must have been tricky to code ^_^
The art style is really nice, and the music is cool, but the game could use a bit more level design : a lot of time I didn't see where I was jumping, if it was a death pit or just a lower plateform. And a few other new element could be nice, because it is a nice plateformer, but it is missing something to make it unique among all others plateformer. And since it is beautiful and well polished, this is a bit too bad, because this could be a really cool and beautiful game :)
I hate it when I rescue 6 out of 7 1ups, only to die by accidentally letting my hair brush the giant pounding machines of death as I pass under!
I don't know. Those red tipped arrows from the pit of hell sure are a pain... But this game gets a good rating from me anyway! Keep up the great work!
**Edit:** P.S. The source code isn't up on your google drive. I'd like to see just how you implemented that player motion copy for the 1ups. Can you @me if you get that up? Thanks!