Vampire Quest by cyriaque
Press E to buy stuff

My son, your time has come. After years, the crusader has returned to Church with the Divine Chalice. Come and steal it from him. You will be the most powerful Vampire. The Sun will not scare you anymore. Humans will bow before you. You will undoubtedly be an insurmontable being. So you could come to me. So now get going. The Chalice is so close to you...to me. You are Lord Barouny from the Khurleigh Castle in the Shrewsword Highlands. Your goal is to retrieve the Divine Chalice by stealing it from the Crusader of Light in the Church.
To succeed, your need to go the the Church and defeat the Crusader of Light.

| Source Code | https://github.com/Thomas-Maurer/ludum_44 |
| HTML5 (web) | http://njneer.itch.io/vampire-quest |
| Original URL | https://ldjam.com/events/ludum-dare/44/vampire-quest |
Ratings
| Given | 28🗳️ | 45🗨️ |
Menu art is nice too.
Unfortunately I was not able to finish it because the game kept freezing every time I used the suck blood interaction so I eventually died.
Thanks for rating our game!
I feel like the best way to win is to rush the level pushing ennemies in holes x)
Only stopping times to times, to get the blood of one unlucky guy.
Pros:
- Brilliant art, the colours work really well together
- Nice audio that compliments the gameplay
- The blood sucking animation is hilarious!
- Smooth gameplay (Until it stops working, see below)
Cons:
- I'm not sure if it's just my browser but the game freezes at a few points, once at the start and once when I felt into the ditch. (I'm on Firefox on Mac) Judging from other comments I'm not the only one. If you don't mind me talking shop, you could look into your while loops, maybe there's an infinite loop somewhere.
You did a great job nonetheless, I hope you fix the freezing bug and release a post-jam version!
Thanks !
I'm not a fan of 2d platformers, but I didn't have any issues with your controls so that helped me enjoy the experience. I would say that you need to give the player more feedback with the combat as it wasn't clear when I was hitting an enemy or when the enemy was hitting me. It also took a while to figure out I needed to press and hold 'e' after killing an enemy to drink their blood (which was a cool mechanic and great take on the theme!) as the text vanished too quickly for me to read it at first.
I didn't understand the point of the sunglasses and the umbrella (I guess they help protect me from the sun or something) as there wasn't anything to make it clear that having them did anything.
You've clearly got the potential to become a good developer, just take more time to give the player clear feedback on their actions, and you'll have a really good game in the future. I hope you keep developing and come back for future jams.
Thanks for your precious feedback man !
Also my run had a long pause with a black screen but music, sounds and even movement before the graphic loaded.
Thank you for game.
Edit : nvm @nuccia corrected me