Hounds of Blood by shizuka

[raw]
made by shizuka for LD 44 (JAM)

The nights aren’t the same anymore when the iron in our blood becomes a cursed weapon.

Survive the hellish night we made, but remember, everything has a price!

screen_wolfs.png

screen_upgrades(4).png

screen_wolfPack(2).png

Roles:

Bruno Bandeira(@Relord) - 3D Environment Artist and Audio

Lucas Gomes (@Lugo42) - 3D Character Artist and Concept Artist

Luciano Souza (@Shizuka) - Programmer and Game Designer

Vinicius Machado (@otasun) - Programmer and UI Designer

Softwares used: Unity Engine, Aseprite, Blender, LMMS and Krita

Ratings

Given 25🗳️ 19🗨️

Feedback

Borys
29. Apr 2019 · 17:23 UTC
Ooh, Art style is great, I love red and black connected with each other! Unfortunately I'm not into this music. Also controls are not so great in my opinion, I would prefer to shoot and target the enemies by mouse. Anyway, cool entry and good job!
Lugo42
29. Apr 2019 · 19:08 UTC
Thanks for your comment @borys, we still making some adjusts, maybe we include mouse later
konomizure
30. Apr 2019 · 00:05 UTC
Um dos melhores e mais bonitos jogos que eu vi na jam. Muito bom MESMO!
Lugo42
30. Apr 2019 · 02:46 UTC
Muito obrigado @konomizure! Fico feliz que tu tenha curtido.
TiagoRrech
30. Apr 2019 · 14:04 UTC
Very cool visuals! I like how the game has an identity, which is not always easy to do on a jam.

I think the dogs being able to move diagonally makes things a bit harder than they should though, because you can't move diagonally. Maybe if their movements were restricted to 2 dimensions?

I like being able to shoot backwards too, nice idea to implement that option in the gameplay :)
Merdek007
30. Apr 2019 · 14:57 UTC
Rreally very cool graphic style, but I like the more complex challenge
Merdek
30. Apr 2019 · 15:00 UTC
Rreally very cool graphic style, but I like the more complex challenge
Rodrigo Grego
30. Apr 2019 · 16:29 UTC
Cara, achei muito foda a arte, o som e o protagonista, que na minha visão estava usando um chapéu de palha!
Parabéns galera, jogaço!
Lugo42
30. Apr 2019 · 22:46 UTC
@tiagorrech Thanks for your feedback, we are considering some changes in the movement, for the player and also enemies. The shooting backwards idea popup in the last hours and feel right, since enemies keep persuing the player from behind for the most part of the game, we are glad that in like this mechanic and the visuals too.
Lugo42
30. Apr 2019 · 22:49 UTC
Obrigado @rodrigo-grego pelos elogios, quem sabe não role um chapéu de palha como DLC? xD
qlqrcoisa
01. May 2019 · 03:19 UTC
Bem legal galera. Gosto deste tipo de jogo e a música ficou maneira. E as interfaces? Inveja. Senti q faltou um pouco de feedback geral (nos tiros, nos ataques dos inimigos) mas JAM é JAM, néh? A arte é bem bonita tmb.
miltonsilva
01. May 2019 · 15:37 UTC
muito povo o jogo ficou topzera esse estilo que colocaram no jogo achei foda, musica boa parabéns.
Raphnika
02. May 2019 · 08:43 UTC
The art style is so unique and fitting the theme so damn well! I had a smooth and fun experience.
Good entry!
Greanie
03. May 2019 · 10:55 UTC
Adorei o jogo, minha unica critica é o fato do jogador se mover em 4 direções e os inimigos em 8, fazendo as vezes eles pegarem um angulo estranho que tu não tem como saber se vai acertar ou não, mas tirando isso, tanto a jogabilidade, arte e musica estão excelentes, parabéns.