ChemisTree by tthe

[raw]
made by tthe for LD 44 (JAM)

ChemisTree

You are a chemist, who needs to make a molecule, that can be used as a medicine against a dangerous material. You can design molecules, that can destroy parts of the other molecule, based on the virtual chemistry rules in the game.

Controls

Menu

You can click on the menu items, or use the arrow keys to navigate, and Enter to select a menu item.

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Game

You can click on the colored circles on the left, and drag out new atoms of a given color. You can drag atoms around by simply clicking on them, and dragging them. You can create atomic connections by holding down Shift, then dragging out the connection from an atom. You can destroy existing connections by repeating the shift-drag steps. You can destroy atoms via right clicking on them.

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Test

When you click the Test button, the chemical is used on a number of test participants. The results are presented to you. Keep in mind, that there's a margin of error in this report, in order to get better information about the molecular reaction, you can click the Analyze button. However, if you feel that you accomplished the task, you can release the chemical to the market.

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Analyze

In the analyze mode, you can see the leftover product after the chemical reaction. You can also see what symptoms this product causes. You can use this information to go back to your chemical, and change on the design.

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Altough it has its flaws, we still believed this was a game worth posting. Thank you for reading, and playing, hope you like it! :)

Ratings

Given 2🗳️ 3🗨️

Feedback

Eldemarkki
01. May 2019 · 15:34 UTC
Very interesting concept, although I didn't really know if you are just supposed to copy the thing on the right or create some unique combination. Also the tutorial was pretty long, but I definitely see some light with this idea if executed correctly. Nice game!
Xankill3r
01. May 2019 · 15:37 UTC
Really amazing idea :smile: I would definitely play a full version of this if you plan on releasing.
Only problem right now is that there is no cheat-sheet in-game for checking the molecule breaking rules (or it's there but I didn't find it)
Apace
01. May 2019 · 15:37 UTC
This is such an interesting game! I love the concept, honestly. I really think this could be something awesome. You could show the chemistry laws while the game is running to help the player out a bit more. Other than that, this is number one on my list so far!
The Enigma
01. May 2019 · 15:42 UTC
This was fun, good job! Sadly it crashes when I try to play on "Impossible" making the difficulty truly impossible. But the rest was good, congratulations.
Knatt
01. May 2019 · 16:04 UTC
I like the concept and the music is perfect for this kind of game. overall good submission!

Having a cheat-sheet like @xankill3r mentioned would be super helpful, I had to screen grab part of the tutorial.

I also wasn't sure how my molecule was interacting with the other one. I had a feeling that they they're supposed to overlap each other, and the chains where supposed to kill the molecule based on the colors at either end? But I can't say for certain. It would help my pea brain if I had a picture of them interacting so I can get a better idea of what it wants.

some minor points:
- If you click on a color without dragging it onto the stage it will stay on top of the color picker. attempting to drag it off would make another molecule, and one was constantly stuck on the picker.
- While the game is good, I'm not sure if it goes along with the theme
good.enough
01. May 2019 · 16:42 UTC
I'm a bit confused... All I had to do was replicate the objective shown on the right, and I won.

From the instructions, it seemed that there would be a lot of trial and error and logic trying to create a counter molecule to destroy a dangerous molecule, but then the answer is just given on the right.

Edit: Okay, this worked on the easy and normal levels, but not on the hard. I actually had to play the game instead of just copying the thing on the right, which didn't help at all.. I am still confused as to why it is even there...

But yeah, despite the confusion, I thought this game was interesting and fun, although my mother watched for a while and then said, "That looks incredibly boring!"
🎤 tthe
01. May 2019 · 17:28 UTC
Wow, I really didn't think that people would actually like the game, because I felt during the whole development, that it makes sense to us, but won't make sense to others. Anyway, I got really bumped by all of your feedback, and yes, ALL things that you mentioned as "should've" are actually on the backlog, but we didn't have time for them :( Anyway, I will probably try to fix a few things, improve the user experience a bit, and upload a "Post-deadline Jar", if anyone's interested in it.

Thanks again everybody :)