Moon Baller by coatline
You are an astronaut on the moon. You are bored so you decide to play some basketball. In the middle of your game, meteorites start falling from the sky😱! Try to make baskets in this moon simulator basketball experience. Controls: WASD or Arrow Keys to move.
Bugfixes: - Text cutoffs - Store bug - 4/26/18

| HTML5 (web) | http://proto.pixelbytestudios.com/other/bc/MoonBaller |
| Original URL | https://ldjam.com/events/ludum-dare/41/moon-baller |
Ratings
| Overall | 669th | 2.581⭐ | 33🧑⚖️ |
| Fun | 570th | 2.806⭐ | 33🧑⚖️ |
| Innovation | 619th | 2.71⭐ | 33🧑⚖️ |
| Theme | 555th | 3.097⭐ | 33🧑⚖️ |
| Graphics | 681th | 2.016⭐ | 33🧑⚖️ |
| Humor | 428th | 2.4⭐ | 32🧑⚖️ |
| Mood | 623th | 2.194⭐ | 33🧑⚖️ |
| Given | 21🗳️ | 24🗨️ |
Basketballs behave really nice. I've never used a physics material (or whatever it's called) in Unity. Is that how you accomplished that? It's bounciness is very pleasing.
Adding some sounds would add a lot to the game.
Also, I'm not an astronomer, but those burning spots on meteorites should be behind them, not in front, right? ;D
Having even very basic sounds would help a lot. It didn't feel rewarding to score, since there is no feedback to the player other than a small number on the screen going up. If I have to name a single thing you should try to improve for next time, it would be adding sound.
Edit: I kept playing and realized I could unlock the astro-helmet and that was a very nice touch/addition.
I was a little confused about the occasional slow motion accompanied by text saying "meteor attack" because as far as I could see I was constantly under attack by meteors and not just in those moments. What was the difference in those particular instances? :p
Challenging. Like the idea. Just needs a little something extra, m'thinks. Good job!