Apothecary's Piggy Bank by MayChant
An apothecary with a piggy bank that saves lives instead of money is here to save the world from the plague.Instructions: Move with mouse.
Touch the infected (green) patients to spend 1 life and heal them. When a healthy patient gets in touch with an infected one, the healthy patient will be infected, too.
You save the lives in the areas that are no longer infected. The game ends when you end a level with 0 life left.
The virus might mutate by chance in the following ways:
- Insanity: Infected patients will lose their mind and run around incrementally faster.
- Air transmission: The plague can be transmitted to healthy patients from a distance.
- Corpse transmission: When a patient dies, it explodes and creates an area, and patients who go to that area will be infected.
Make sure you purchase essential upgrades with the lives you've saved.

May 1st:
Added HTML5 version
May 3rd:
Fixed bugs: 1. Life count display will no longer be truncated when exceeding 100 2. Insane patients' speed capped so that they will not break through the wall colliders 3. Patients now will bounce off walls properly.
| Source code | https://github.com/MayChant/apothecary |
| Windows | https://maychant.itch.io/apothecarys-piggy-bank |
| HTML5 (web) | https://www.newgrounds.com/portal/view/730699 |
| Original URL | https://ldjam.com/events/ludum-dare/44/apothecarys-piggy-bank |
Ratings
| Given | 11🗳️ | 9🗨️ |
It took me some runs to understand that healing infected costed me "money", but I really like the fact that you have to chose to take upgrades or just stack money to heal infected in subsequent levels.
GG to you anyway!
I did end up in a state with almost no savings and a lot of infected in the next area, meaning I couldn't avoid touching an infected (losing all my savings), so the best I could do was immunize one person, giving me back one savings for the next area. Any way to get around this (maybe upgrades I hadn't prioritized)?
Well done!
I found that later in the game I can always keep one guy healthy every level. It might be good to prevent that, since it gets old really fast, and I won't just quit because I still want to win :)
A good entry.
Eventually there are just so many enemies compared to healthy patients it seems impossible so that's my only complaint.