HoldTheButton by Zitao YE

[raw]
made by Zitao YE for LD 44 (JAM)

Thank you for Coming here!

This Game is All about to cut your body, send it ,and wait something return.

I have made 20 items for the return of your body parts, and with you deliver your body part unutil 65 left,you can quit and go for the ending.

5bipEsHn5a.gif

it's a game a little bit experimental, I want to tell some fragmental story by the exchange of life in a anti-utopia background, and abstractly point out some thinking about our life and time. By turning this game as a same action done multiple times by player(metagame), I hope you enjoy your "currency of life" !

2.png It's my solo game Work for LudumDare 44.

total time: 2+2+10=14h

Due to my work, I don't have enought time to make it more complete, Sorry for my untuned art and the unfinished items,I plan to draw 100 items! I will update the newer version later3.png

***18x +***** jvh9IotNbA.gif

Ratings

Given 13🗳️ 6🗨️

Feedback

junjunlowpoly
01. May 2019 · 04:34 UTC
This game has a very creepy setting, but conveyed through a funny art style that looks like the combination of Picasso and Egyptian wall art, which strengthened the creepiness in a bizarre way. 5 points for graphics!
digitaldude555
02. May 2019 · 14:48 UTC
You know... I have been in 9 jams now.this, this is the most bizarre game I have ever played. The graphics from a glance they seem not very good but I am very impressed how you can chop off induvidual fingers and nipples. I kept putting body parts in but nothing was coming out of the chute. There is a single sound in this game... the button. An avant garde game, but one thats unsettling to play. I will remember this game thats for sure.
Exevalon
02. May 2019 · 14:53 UTC
This is an excellent meta rendition of the jam's theme portrayed in a hand-drawn art style that is certain to set it apart. From the decision to go B&W and the off-kilter mood and theme, this is a game worth exploring, even in its rough state. I think audio could have added to the experience, but then again, there's a silent film vibe going on where it works without it. I think then that one way of working around the lack of sound would be to add some more visual fx to aid the player in taking actions, in other words, so that action and reaction are very "juicy" and discernable. 3.5 overall!
Quasar47
02. May 2019 · 17:56 UTC
Well, that was weird x)

I don't really understand what are the outcomes of the game. I assume it's unfinished, since you left a message in it saying you needed some adjustments. But hey, great job nonetheless ;)
Dimoon_LY
02. May 2019 · 20:40 UTC
Creepy and weird, but interesting if it's finished.