Enemy Of The State by Darylsteak
Sit down, have some water.


Money can tempt fate.
In Soviet Russia, you are given the opportunity of a lifetime, where your freedom and newfound income is all hinged on your survival,
and as waves of state security storm your apartment, lets see how straight you can aim.
No mac or linux version as of yet, but they can be run with Wine since it's an exe file, I think
Controls
WASD/Arrow keys - move
Left Click - shoot
Mouse - aim
Its really that simple.

Changelog
-Attempted fix for lag issue
-Fixed end screen not appearing after timer ends (SORRY!)
-Fixed instant win
-Fixed enemies still shooting even after won, leading to loss
-Made the game zoom in if the screen is really large (like, 4k, you cant see the game at 4k)
-Added a version of the game that could we windowed :>
Ratings
| Given | 16🗳️ | 27🗨️ |
@halfmule Really? Geezzz, thats going to need to be fixed, thanks for the feedback and letting me know!
EDIT @halfmule: There was pretty much no lag on my and some other peoples parts, so this may take awhile (may be a hardware issue), will get back to you when its solved.
@dobbermann2 Thanks for giving me feedback on the fly! Every comment counts.
@didigameboy Thank you, and im glad you enjoyed!
*Did the lag happen after you restart the level (if you did) or begin since the very first (and whether it was late into the round).*
and
*What are your computer specs? (IK it should not matter, but I wanna know just in case)*
If you two answer, thank you, and sorry for the trouble.
**EDIT:** Reuploaded a new version that *should* fix it, bon voyage!
Good job !
You see, due to a small thing I overlooked, dead bodies just kept spawning blood puddles, and altho this wasn't very bad at first, it gets worst tenfold as they pile up.
Nonetheless, should be fixed!
@lurkinmcclerkin Thank you for playing the game on stream! All feedback is important, but those on video are the most valuable. Glad you had fun, and ill tune the time down when LD44 is over!
Whats supposed to happen when the timer reaches 0? it just zoomed into the screen and the game kept going.
@sockyman Thank you, I unfortunately couldn't fix the 'walk thru walls' bug, but nonetheless glad you had fun!
@ryan-wine OOOOOOH NOOOOO, call me an idiot, there is an win screen, fully set up and everything, but I forgot to connect it to the timer! Fixed now.
As for the troops, their search pattern is randomised so... ideally I would give em a checklist but time was short.
Thank for playing btw, and rly happy you actually managed to finish the game, thx for playing!.
Bullet SFX is a bit loud. I think you could get the movement physics to feel snappier and more responsive, but it's not a big deal. Really nice work!
@justuspan Thank you for playing!
@jkazuk Thats a joke im never gonna give up, and im never gonna let you down. Thanks for the praise!
Using long distance shooting is to the entries of each room can help you beat this game easier. And try to stay in the middle two rooms which have no window, once next wave of enemies appear, welcome them with your fastest mouse clicking! Got lots of fun from it.
@drearyplane8 Thank you, nice you had fun!
Nice entry :)
@jandourek Im happy you enjoyed it! The casings are actually kinda optimised, they are pasted into the background after awhile. but the sheer amount of em are just..... lol.
Thx for playing!
But about the level design, if this is a house, it should have more details and things on it. There is no point of a kitchen that is that big, that area could have been the garage, and so on...
But this was a great game, congrats!
its also an apartment, which also doesn't really sense unless you consider you are a 5 star russian minister.
But realisim was not the point, and in my opinion realism is overated! thx for playing, glad you liked it!
@palsina Guns, even if on a monitor, should always feel both heavy in the hand and powerful in the sound! thx for playin, glad you liked it!
@quagga Thank you for playing! Its the hardcore part of Moscow.
*Now I just need to make heads bashable*
Thx for trying my game!
"Trade national secrets for 100,000,000?" the transfer is halted if you die.
That aside, glad you enjoyed it!
What engine did you use?
I would change the friction caused by the walls, i died many times because i couldn't move :sob: and once a guy got stuck in the wall
But, again, very good game
btw MZA, I used Clickteam Fusion 2.5 .
@nerzal Thats a relief, did you ever finish it? I feel the time was too long.
@tozzo4316 Thx for playing1 Unfortunately the "friction" is not a feature but a bug with the game engine (CF2.5 is bad at handling collisions). Glad you liked it either way.
@cozmic Thats good to know!
@flayerwolf Thank you, glad you took the time to try!
@pusheeneiro Dont worry! Their just there to *"dis-persuade you"*. Thx for playin btw!
It isn't always clear what is an obstacle and what isn't.
I'm pretty sure the enemies that spawn on the left window, lower part not long into the game walk through walls, they did twice in a row for me.
Thank you for making this!
@eclahn Fair enough, the obstacles sometimes arent infact very obvious, especially against the wood flooring. As for the AI walking thru walls, thx for letting me know!
@mrschlag2 The AI was actually surprisingly simple. Along the lines of:
"If hear gunshot - go to gunshot until there is LoS between AI and gunshot location"
"If player is seen but no LoS - change mode to 'chase' and go to last known location of player until LoS is established"
"If not see player for X time - change mode to 'search', pick random place to go on map every 3 seconds"
"If LoS between player is established - fire burst with SMG"
And yet, with those 5 rules, they turned out to be way better than I had ever hoped! Thx for playing btw!
@annie-owl Well it was made with the intent of emulating the bloody game (not that it's a bad one, quite fun infact). As for the russian voices... ill let you in on a secret:
They were ripped from a meme video: https://www.youtube.com/watch?v=FMqx2CUSjiA.
Glad you played and enjoyed!
Good voice :D and funny game
@flamus Yeah the crosshair does need fixing abit, hope you enjoyed it!
@ludwici The only 3 things you need! Thanks for playing!
@designernap Mhm, when I thought of soldiers rappeling, the first thing I thought of was 'ziptie'. Thank you for playing!
Complete it with a little mouse cheat and great fun.
- The view could use a bit of zooming in. It's hard to see all the very small sprites.
@robowarrior1982 thats... very strange. What monitor are you using?
@mdwade Thanks for playing! What monitor are you using?
This is really confusing tho.I have absolutely no idea what could cause this.
@fiiction Thx, glad you tried the game!
I like Hotline Miami a lot, one of it's core mechanics though is that the enemies and you die in one hit. Maybe you were trying to go for more of a swarm gameplay but I still think one hp for enemies would be more satisfying, and if the protagonist has an hp bar it would be nice to be able to see it. A reloading mechanic might be interesting too.
Overall the game feels good and it's pretty polished, the particle effects and screen shake are nice. Well done !
Not sure why but a little bit hard to aim (maybe a little bigger corsshair?) and it was lagging from time to time.
I see here tense heavy metal music in background :)
Great job!
On my second try I was killed literally with 1 second left!! So me voting for reduced round time.
I could say the previous words above, but I love your game - really well done and with good vibes. I think that you can improve graphics and timer. The main gameplay reminds me (as you said) Hotline Miami. For me all works fine as expected and I had fun playing. Thank you for this entry ++
The crosshair was a bit too small though, and the game is hard (but that adds to the appeal, I like the challenge)
Overall great entry!
@biebras Ah yeah, gotta fix the enemies and the lag, I got a hunch what may be causing it, we'll see. Thx for playing!
@ashtrail Thank you for playing! I agree with the sound and music, with the latter being not very good... (I need to work on my music making skills), as for the blood particles, I think that's a better a good idea! Although I'll make them more splatter shaped than round.
The enemies die in 2 hits! The HP bar is also at the bottom (sadly did not draw attention to it). And a reloading mechanic was one I never got to due to time constraints. Will add tho!
Thx for the detailed feedback!
@bartosz Aye aye, the lag is an issue, and the crosshair could be better, will try to fix!
The music was suppose to be Russian style, missed by half a continent.
Thank you for trying out!
Will do the other replies in a moment.
@geckoo1337 Ok then, I'll try to add more stuff and details and improve the timer. Thanks for letting me know! Спасибо!
@hadi-danial Bullets should always feel powerful in such games! As for the crosshair, i will try my best to design a better one. Thank you for trying out Enemy Of The State!
@dxk2294 Performance is infact something that can be improved, thx for playin!
@florian93 Hmmmm, some people like the camera shake some don't..... time to make it an option then! Thx for the feedback and playing!
@oddsocks Thank you, may the same results come to you as well!
I couldn't see a health bar anywhere, that might have been handy. Feels good to play anyway.