Roguespector by Yanek
Roguespector is an endless turn-based shoot'em up, with rogue inspired controls. Each move triggers a new turn, and each turn, no matter what you do, your ship is going to fire his weapons in front of him.
You score by killing enemies (red ships) and staying alive. And you stay alive by avoiding bullets, asteroids and crazy AI rushing to collide with your ship. Oh... and if you kill a friendly ship (green ones), you lose health too.
Pro Tip: Your damage/defense vary depending on the row your ship is on. Use it at your advantage to deal more or less damage, or to survive unavoidable shots.

| HTML5 (web) | https://ya-nek.itch.io/roguespector |
| Windows | https://ya-nek.itch.io/roguespector |
| Original URL | https://ldjam.com/events/ludum-dare/41/roguespector |
Ratings
| Overall | 198th | 3.619⭐ | 23🧑⚖️ |
| Fun | 198th | 3.548⭐ | 23🧑⚖️ |
| Innovation | 362th | 3.333⭐ | 23🧑⚖️ |
| Theme | 243th | 3.81⭐ | 23🧑⚖️ |
| Graphics | 95th | 3.929⭐ | 23🧑⚖️ |
| Audio | 238th | 3.143⭐ | 23🧑⚖️ |
| Mood | 214th | 3.325⭐ | 22🧑⚖️ |
| Given | 23🗳️ | 22🗨️ |
got a highscore of 2450
A really nice experience though, I liked the graphics and the sound seemed to fit the graphics quite nice. :) Great work!
High difficulty though (my best was 3140 / turn 54); the main challenge was avoiding collisions, which sometimes felt impossible or unpredictable - I would have liked to see slightly lower object density and some way to tell where the other ships were going to move next turn.
Overall this is a really good entry. I liked the positional attack/defence bonuses for an extra layer of strategy. The HP/damage values were well chosen too.
@Cheesey Bob That's a pretty good score, I don't think I ever got that far while testing the game in its final state.
I couldn't exactly work out if the enemies had a movement pattern & i occassionally saw them overstep rocks which felt a little confusing at times but having very transparent / predictable movement patterns with diversity between enemies would definitely help the longevity if you took the game further!
Great work and an excellent take on the theme! :-)