Planterror by Rafig

[raw]
made by Rafig for LD 42 (COMPO)

In my game your goal is to grow a plant as much as you can, before black holes suck you up. So you know, you are running out of space. In space. he he First idea was to make some sort of survival game, where you would fight with other plants to get as much space as you can, but AI was too time consuming for only 2 days (with late start also), but I think this project isn't worse at all. I've had a nice time making it, truly great experience. My code is a mess and a horror to watch. It is really hard to write something clean in such little time.

Programs I've used: Engine - Unity Graphics - Aseprite, Marmoset Hexels Music - FL Studio

Here is some footage: https://www.youtube.com/watch?v=Uvsh-dTJD0Q

Ratings

Given 6🗳️ 6🗨️

Feedback

Sita
12. Aug 2018 · 22:31 UTC
I dig those graphics and music!
BigBossErndog
13. Aug 2018 · 00:36 UTC
Hmm, I really like the graphics and music. The game was confusing to start with however. I didn't really understand how to play at first, but nice concept. After a while I understood, and it was ok. My biggets problem was that the blackholes were too random with little warning which really lowered my enjoyment. Perhaps blackholes should initially spawn further away from the starting base and fill in over time as this caused many deaths right at the start of the game.
borjan1peovski
13. Aug 2018 · 14:44 UTC
Nice graphics and music. it felt like you didn't have enough time to react to black holes though but maybe that was just me. Found a bug where you could increase your score after dying but that wasn't too big. Not bad.
🎤 Rafig
13. Aug 2018 · 16:23 UTC
@sita @bigbosserndog @borjan1peovski thanks for honest reviews. I really am aware of bugs and gameplay issues, but as you've mentioned - yes, I finished the game 30 minutes before midnight, and I really didn't want to mess something up. The game could be 10x times better, but I had kind of late start, since on first day I had only some graphics done. Anyway thank you very much :)
jerripo
13. Aug 2018 · 23:08 UTC
Wow this is so addicting! The graphics are fantastic, I love the way the plant stretches. The fact the the stretch part gets thinner like rubber is really satisfying. It would be cool if you added a player's highscore for them to see and try to beat. Great fast-paced game with good audio.
Alex_ADEdge
14. Aug 2018 · 11:42 UTC
Saw this one coming together during the gamejam, turned out nicely! The graphics and music are the strengths.
A cool gameplay mechanic as well, but I felt like the black holes were pretty unforgiving. A tiny indicator (a flash or black dot or something) right before they form would give the player time to avoid it and keep going.
PavelDlouhy
21. Aug 2018 · 18:35 UTC
Very interesting idea! It is interesting but it is also hard to play. I agree with @alex-adedge. it would be nice to be able somehow avoid blackholes which appeared at same point where I decided to click. Good job anyway. ;)