Rumble by henriksoderberg

[raw]
made by henriksoderberg for LD 42 (COMPO)

Tight.png

Game

You are trapped in a collapsing cave. There is no way out, but you can live in peace... as long as you keep throwing falling rocks on the walls.

  • Gather rocks to replenish ammo
  • The more ammo you gather the faster it will spawn
  • Walls will start closing in faster the longer you are alive

Controls: WASD + Mouse

Personal High Score: 59

Implementation

  • Engine - Godot3

  • Music - Music slapped together in BoscaCeoil

  • Effects - Audacity

Ratings

Overall 516th 3.13⭐ 25🧑‍⚖️
Fun 375th 3.217⭐ 25🧑‍⚖️
Innovation 413th 3.109⭐ 25🧑‍⚖️
Theme 84th 4.13⭐ 25🧑‍⚖️
Graphics 530th 2.854⭐ 26🧑‍⚖️
Audio 492th 2.474⭐ 21🧑‍⚖️
Humor 458th 1.917⭐ 20🧑‍⚖️
Mood 484th 2.675⭐ 22🧑‍⚖️
Given 23🗳️ 2🗨️

Feedback

torcado
13. Aug 2018 · 06:08 UTC
neat little game! interesting choice to use the mouse as input, i feel like just having the player shoot in the direction they are facing wouldn't change the game much. the movement felt a bit too jumpy, even a quick tap would send me into the wall a good distance away.
i like that the rocks spawn more often when the walls are closing in, it adds to the suspense and really makes you feel like you can survive longer. without that i feel like there would be a hard cap on the high score.

nice job! :grin:
Jens
13. Aug 2018 · 06:15 UTC
Not sure if I'm doing something wrong but the amount of ammo spawned did not keep the walls from killing me before I even reached 15 points. Played the game in Chrome on Windows 10, 60hz monitor.
The movement was a bit to fast, way to easy to hit the wall when trying to pickup ammo.
karlipoppins
13. Aug 2018 · 06:24 UTC
I scored 18 points after a couple of run throughs! Got a bit lucky :)

I like the concept, brings me back to the days of Star Wars Compacting trash!

The music was a bit redundant and the player moved a bit fast, but overall I love the arcade feel to it and there's always the thrill of trying to go get that extra bullet near the wall that's already moving fast.

Great job!
Ghen
13. Aug 2018 · 09:14 UTC
lovely game, i love the pixelated simplistic graphic, the movement a tad too fast for me tho, i tend to lost control over it, simple yet effective gameplay, well done !
ZZR
13. Aug 2018 · 09:22 UTC
I can fell the certain panic as the two walls come to me
bovandenberg
13. Aug 2018 · 10:26 UTC
cool assets.
vivek.sharma20
13. Aug 2018 · 10:39 UTC
good job on completing the game. Looks cool. A bit too much on the shaky effect. Some music would have been fun. Spot on "theme".
akemala
13. Aug 2018 · 14:57 UTC
Oh man, very fun to play. The game could grant you a few ammo at random times. Since catching the ammo while the walls are coming over you is quite overwhelming! :) :)
akemala
13. Aug 2018 · 14:58 UTC
By the way, I gave the highest score to you so far! :v:
Rafig
13. Aug 2018 · 16:58 UTC
Cool game, but I don't like that you are dying pretty fast, and you actually have no control on when you die. It is pretty fun tho :)
Danilo Chiarlone
13. Aug 2018 · 17:25 UTC
Really fun game! Pretty simple but all worked quite nicely together!
wildcard
13. Aug 2018 · 19:19 UTC
Very simple, clean and nice concept/design complementing the theme. I got to 24 points and there is a certain urgency that I felt as the walls closed in. There were times when I felt that the movement was a bit too fast and one bug where the player constantly ran in one direction (might be because I let my mouse exit the screen at a bad time?).

The old-school look made it feel like I was playing an old, classic atari game(thank you!). Well done!
WongKongPhooey
14. Aug 2018 · 20:34 UTC
A neat little game! It's quite tricky to come up with something engaging when youre working with a 2-colour palette and basic graphics, but this works really well. High score of 33. Well done!
paulhocker
16. Aug 2018 · 03:19 UTC
pretty cool little game - my only gripe is that the player did not have a cool down - thanks for making it