Rumble by henriksoderberg

Game
You are trapped in a collapsing cave. There is no way out, but you can live in peace... as long as you keep throwing falling rocks on the walls.
- Gather rocks to replenish ammo
- The more ammo you gather the faster it will spawn
- Walls will start closing in faster the longer you are alive
Controls: WASD + Mouse
Personal High Score: 59
Implementation
Engine - Godot3
Music - Music slapped together in BoscaCeoil
Effects - Audacity
| Source code | https://github.com/PerHenrikS/LudumDare42 |
| HTML5 (web) | https://perhenriks.github.io/LudumDare42/ |
| Original URL | https://ldjam.com/events/ludum-dare/42/rumble |
Ratings
| Overall | 516th | 3.13⭐ | 25🧑⚖️ |
| Fun | 375th | 3.217⭐ | 25🧑⚖️ |
| Innovation | 413th | 3.109⭐ | 25🧑⚖️ |
| Theme | 84th | 4.13⭐ | 25🧑⚖️ |
| Graphics | 530th | 2.854⭐ | 26🧑⚖️ |
| Audio | 492th | 2.474⭐ | 21🧑⚖️ |
| Humor | 458th | 1.917⭐ | 20🧑⚖️ |
| Mood | 484th | 2.675⭐ | 22🧑⚖️ |
| Given | 23🗳️ | 2🗨️ |
i like that the rocks spawn more often when the walls are closing in, it adds to the suspense and really makes you feel like you can survive longer. without that i feel like there would be a hard cap on the high score.
nice job! :grin:
The movement was a bit to fast, way to easy to hit the wall when trying to pickup ammo.
I like the concept, brings me back to the days of Star Wars Compacting trash!
The music was a bit redundant and the player moved a bit fast, but overall I love the arcade feel to it and there's always the thrill of trying to go get that extra bullet near the wall that's already moving fast.
Great job!
The old-school look made it feel like I was playing an old, classic atari game(thank you!). Well done!