Dandelion Rush by Raphael Huot
Here's my entry for the LUDUM DARE 40! This was my first Ludum Dare and for that matter my first game jam ever :)
Even though I wish the theme (The more you have, the worst it gets) was more present in my core gameplay, I had a blast doing this and I'm pretty happy with the results!
Any feedback on this would be much appreciated as I am here to learn :D
Hope you guys like it,
Raphael Huot
| Windows | https://gamejolt.com/games/Dandelion_RUSH/301327 |
| Original URL | https://ldjam.com/events/ludum-dare/40/dandelion-rush |
Ratings
| Overall | 424th | 3.225⭐ | 22🧑⚖️ |
| Fun | 403th | 3.15⭐ | 22🧑⚖️ |
| Innovation | 456th | 2.9⭐ | 22🧑⚖️ |
| Theme | 491th | 3.05⭐ | 22🧑⚖️ |
| Graphics | 255th | 3.5⭐ | 22🧑⚖️ |
| Audio | 223th | 3.25⭐ | 22🧑⚖️ |
| Humor | 394th | 2.471⭐ | 19🧑⚖️ |
| Mood | 154th | 3.45⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 16🗨️ |
I like the Graphics and the Music!
Its a classic game in a new light!
There's not many LD games I go back to a dozen times to try again and again but your high difficulty and the quick restart made it so easy to just keep playing.
Really really nice job, my highest 'fun' rated game so far!
Music was good, SFX were non existent but really didn't feel missed, everything just worked.
I think you can solve 'randomness issue' simply by allowing to jump through flowers from the below (or a special flower type for this?).
For some reason this game reminds me good ol' days playing Icy Tower, and I loved that game.
Here is my playtest:
https://youtu.be/3ZWDwUCh4DE
The theme definitely applies here in how waiting too long can cause obstacle flowers to spawn, oof!