{"author_link":"\/users\/oakus","author_name":"oakus","author_uid":"1012993","comments":[{"author_name":"TolMera","author_uid":"1004837","time":"2019-05-02T07:26:52Z","epoch":1556782012,"modified":1556782012,"text":"Thats a pretty cool game, I like how the speed seemed to get a bit higher as the day gets longer?  And at first I thought it was only a 1 button game because of how everything came form one side on the first couple of days, but then the third day it changed, so I was pretty happy with that :)\n\nI like the animation and the sounds, they are really well done.  The sound of typing is a nice touch, and the \"Hooy Yo\".\n\nIt's not something that I could lose an hour to, but it's a really good result for the jam, and seems well polished.\n\nImprovements, I would speed up the kick a little, so if I missed on the first kick I might get a second kick in before losing that item.","likes":2,"format":"md"},{"author_name":"Erkberg","author_uid":"1000213","time":"2019-05-02T16:32:20Z","epoch":1556814740,"modified":1556814740,"text":"Very nice and relaxing game! The visuals, especially the animations, are pretty awesome. I really got into a sort of flow playing it :) Would've liked to see some more story, I think with the day to day gameflow this would've fit very well inbetween days. Good job overall!","likes":1,"format":"md"},{"author_name":"Echo GameWorks","author_uid":"1105128","time":"2019-05-03T16:35:52Z","epoch":1556901352,"modified":1556901352,"text":"Solid concept and one of the more unique takes on the theme.  Really liked the path effects.  Great work!","likes":1,"format":"md"},{"author_name":"Evgeniya Zapolnova","author_uid":"1127377","time":"2019-05-03T16:36:57Z","epoch":1556901417,"modified":1556901417,"text":"Cool game! I need this guy to protect me from facebook when I try to study programming :)","likes":1,"format":"md"},{"author_name":"Black Flag","author_uid":"1141173","time":"2019-05-03T16:38:05Z","epoch":1556901485,"modified":1556901511,"text":"I really liked how the animations transitioned between each other really well, I also really liked the small details like how the image on the guy working at the computer's shirt changed and how some of the items flying in had things written on them like \"unity input system!\" Overall, this is a great jam entry!","likes":1,"format":"md"},{"author_name":"alex_kpojb","author_uid":"1093078","time":"2019-05-03T17:48:37Z","epoch":1556905717,"modified":1556905717,"text":"Like the music so much! Its so relaxing and meditative. Its very suits for the game. The gameplay is trivial, but the idea is quite cool! Nice job! :)","likes":1,"format":"md"},{"author_name":"Knatt","author_uid":"1002328","time":"2019-05-03T18:03:27Z","epoch":1556906607,"modified":1556906607,"text":"Nice meditative game, super calming.\n\nanimations worked out nicely. There where a few times where I had distractions come down all 3 lanes at once. There was no way to get them all and it felt like a cheap shot","likes":2,"format":"md"},{"author_name":"Oleg Tarusov","author_uid":"1131929","time":"2019-05-04T11:29:22Z","epoch":1556969362,"modified":1556969362,"text":"Definitly an unusual take on the theme. So relaxing )","likes":1,"format":"md"},{"author_name":"Zitao YE","author_uid":"1006466","time":"2019-05-04T16:20:27Z","epoch":1556986827,"modified":1556986827,"text":"I love the mood ! I love meditative game! I love Seriko too!","likes":1,"format":"md"}],"format":"md","images":["ld44\/153570-600fe4cfe78fba67686e62a9c16c2381.png"],"links":[{"url":"https:\/\/oakus.itch.io\/fokusiro","text":"HTML5 (web)"},{"url":"http:\/\/oakus.cz\/games\/fokusiro\/Fokusiro_PC.ZIP","text":"Windows"}],"metadata":{"g_key":"41159","g_author":"1012993","g_event":"LD44","g_eventkey":"75","g_subevent":"JAM","g_urlkey":"254582","g_title":"Fokusiro","g_status":"USEAR3","g_place":"99999","g_commentcount":"9","g_site2_node_id":"153570","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0.331723"},"nds":{"n_key":"153570","n_urlkey":"254582","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/fokusiro","n_slug":"fokusiro","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"12993","n_created":"1556570553","n_modified":"1556609249","n_version":"462261","n_status":"COMMIT"},"node":{"id":153570,"parent":139254,"superparent":9,"author":12993,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-04-29T22:57:56Z","created":"2019-04-29T20:42:33Z","modified":"2019-04-30T07:27:29Z","version":462261,"slug":"fokusiro","name":"Fokusiro","body":"Everyone wants your time, because it's the only valuable currency in todays rushed world. Distractions are everywhere.  Face them and fight honorably to reach the state of flow or end up doomed at the bottom of procrastination food chain.\n\n![logo.png](\/\/\/raw\/1c2\/3\/z\/22bbc.png)\n\nThis game is inspired by Sekiro: Shadows Die Twice. While the actual gameplay is wastly different (not to mention producion qualities), I believe that both boil down to simple observation and reaction at the right time as well as planning your actions beforehand based on the situation. I let player be the judge of whether I managed to recreate similarly skill-based, potentially frustrating but ultimately rewarding experience.\n\n![screenshot1.png](\/\/\/raw\/1c2\/3\/z\/2296a.png)","meta":{"author":[12993,152045],"cover":"\/\/\/content\/1c2\/3\/z\/224f9.png","allow-anonymous-comments":"1","grade-06-out":"1","link-01-tag":"42336","link-02-tag":"42337","link-01":"https:\/\/oakus.itch.io\/fokusiro","link-02":"http:\/\/oakus.cz\/games\/fokusiro\/Fokusiro_PC.ZIP","link-03":"","link-03-tag":"0","link-03-name":""},"path":"\/events\/ludum-dare\/44\/fokusiro","parents":[1,5,9,139254],"love":0,"notes":9,"notes-timestamp":"2019-05-04T16:20:27Z","grade":{"grade-01":20,"grade-02":20,"grade-03":20,"grade-04":20,"grade-05":20,"grade-07":20,"grade-08":20},"magic":{"cool":112.14168527251,"feedback":17,"given":20.75,"grade":20,"smart":18.019368870416}},"text":"Everyone wants your time, because it's the only valuable currency in todays rushed world. Distractions are everywhere.  Face them and fight honorably to reach the state of flow or end up doomed at the bottom of procrastination food chain.\n\n![logo.png](\/\/\/raw\/1c2\/3\/z\/22bbc.png)\n\nThis game is inspired by Sekiro: Shadows Die Twice. While the actual gameplay is wastly different (not to mention producion qualities), I believe that both boil down to simple observation and reaction at the right time as well as planning your actions beforehand based on the situation. I let player be the judge of whether I managed to recreate similarly skill-based, potentially frustrating but ultimately rewarding experience.\n\n![screenshot1.png](\/\/\/raw\/1c2\/3\/z\/2296a.png)","title":"Fokusiro"}