Master of War by SundanceKid

[raw]
made by SundanceKid for LD 40 (COMPO)

You're the general with complete control over your army. You slowly drift towards insanity throughout the game with the weight of every murder on your back.

Click and drag to select a group of soldiers and then click where you want them to go.

Guys with guns will shoot enemies within range, guys with grenades will throw a grenade at enemies within range. Grenades can be thrown over barriers.

Complete each level by killing all of the enemies. MoWScreenshot2.png MoWScreenshot3.png MoWScreenshot4.png

Software:

Unity - engine

Visual Studio - c# code

GIMP - art

Bfxr - sound

Audacity - recorded guitar for music

Ratings

Overall 503th 3.074⭐ 29🧑‍⚖️
Fun 607th 2.611⭐ 29🧑‍⚖️
Innovation 379th 3.056⭐ 29🧑‍⚖️
Theme 465th 3.13⭐ 29🧑‍⚖️
Graphics 350th 3.259⭐ 29🧑‍⚖️
Audio 286th 3.093⭐ 29🧑‍⚖️
Mood 90th 3.654⭐ 28🧑‍⚖️
Given 39🗳️ 7🗨️

Feedback

arcadia
04. Dec 2017 · 21:07 UTC
Nice concept, low how they all look like lil southpark characters!

Pros:
- Good concept
- Consistent Style

Cons:
- Controls are a bit glitchy
- pathfinding is a bit janky, leading to stuck soldiers

Nice atmosphere/ambiance too, feels really gritty! Great job!
EX3D0
04. Dec 2017 · 21:08 UTC
Pretty okay game, the animation was fluid and there was definitely focus in setting the mood which I enjoyed.

The drag and drop was similar to an RTS's gameplay however I personally believe it could've been executed better.
Evan Overly
04. Dec 2017 · 21:08 UTC
What an incredibly dark rendition of the theme!

The music felt a little too joyous for the tone of the game and the control system could use use a little improvement.

Otherwise its a really good game!
Kashif
06. Dec 2017 · 03:59 UTC
Lovely music and the effects in the game.

Lol the rain. Makes awesome effect. Great job
Therdre
06. Dec 2017 · 04:27 UTC
Really love the music on this, it really sets the mood and fits the concept of the game. I think that the selection of units needs to visually show the player what area they are selecting. I also saw the pathfinding not completely working a couple of times. Nice game overall :D
Dr_V
07. Dec 2017 · 03:28 UTC
Interesting game. Controls let down the overall experience tho. Having to select my troops every time I wanted to move them was annoying. Also the fighting left a lot to be desired, I felt I had little control over if I would win the encounter or not.
mess110
09. Dec 2017 · 02:39 UTC
I like it although if there is one thing I want to point out is that the controls need some work. RTS would be nice.

The grande characters are OP. This is a good thing, I enjoyed bombing them.

Nice take on the theme
ping78
09. Dec 2017 · 23:48 UTC
Great RTS game. WebGL supports right click and every other RTS game uses it.

Everything else works good and mood is great.

Good job!