Lands of Hello by Killnaprimer

[raw]
made by Killnaprimer for LD 41 (COMPO)

Tactical TPS with open world.

Research map, gather gold, summon minions and defeat enemies.

waiting<em>for</em>you.gif

Some graphics are still placeholders, tho. Playing with sound strongly recommended.

hellogo<em>screen.png hellogo</em>screen2.png hellogo_screen3.png

Known bugs and problems: * No damage visualisation on player - you get teleported to last savepoint when you die. After 3 deaths game restarts. * First spawned unit dont appear until some time later in the game - no idea why. * Prices in gates dont reset when you die. * Alt- F4 to close window.

Ratings

Overall 113th 3.8⭐ 22🧑‍⚖️
Fun 137th 3.675⭐ 22🧑‍⚖️
Innovation 461th 3.132⭐ 21🧑‍⚖️
Theme 482th 3.289⭐ 21🧑‍⚖️
Graphics 269th 3.447⭐ 21🧑‍⚖️
Audio 59th 3.763⭐ 21🧑‍⚖️
Humor 42th 3.85⭐ 22🧑‍⚖️
Mood 317th 3.079⭐ 21🧑‍⚖️
Given 15🗳️ 14🗨️

Feedback

Krystof Klestil
23. Apr 2018 · 08:07 UTC
Which I could have played on mac, screenshots look interesting! If you make a mac version available, do let me know ;)
OscarTrevejo
23. Apr 2018 · 23:52 UTC
Nice work lads! We also did a very original too, ye mid check it out?

https://ldjam.com/events/ludum-dare/41/hype-time
Levimoe
24. Apr 2018 · 00:00 UTC
Really cool concept and gameplay. Being able to call and dispatch minions makes me feel more like in an RTS game! I can totally see how you could shape this game into something bigger!
fashionbatman
24. Apr 2018 · 00:06 UTC
Great job! I really loved the "HELLO!" but now that will be stuck in my head forever.
drprettypatty
24. Apr 2018 · 00:15 UTC
This is cool. I really like your art style, despite not finishing all the graphics, especially the boss eyeball attack. The controls are very smooth as well, and the gameplay feels polished. Great job, I almost wish you entered the jam so that I could see what the rest of the art would be!
ragtagradical
24. Apr 2018 · 01:51 UTC
I liked this game so much. It's very playable. I just like having Hello Conversations with my minions.
Neecko
24. Apr 2018 · 02:59 UTC
I really like it!
Holofire
24. Apr 2018 · 21:39 UTC
Aha the pitch changing on the voice over made me laugh :laughing: Neat little game. I shed a tear whenever one of my little blue guys died. Great job! :smile:
croewens
27. Apr 2018 · 08:49 UTC
lmao the voice over made me lol so hard
Vinterskog
27. Apr 2018 · 09:21 UTC
Fun little game. What I did not like was that if you lose a life, the cost of new minions will not be reset, so it can be pretty hard to get new ones. I had lost all of them and it was just impossible to build up a new army. Another thing is that I think you should have the possibility to order your minions to attack a specific enemy. But they seemed to only attack what attacks them. One last thing: not possible to leave the game except Alt+F4. But overall it is a really nice effort and I kept playing quite a bit.
pebkac
27. Apr 2018 · 11:43 UTC
Nice one. You got in quite some features.
YANIV
27. Apr 2018 · 18:31 UTC
A really good gameplay. The design level is really good and fun
Beebo Studios
27. Apr 2018 · 23:10 UTC
A great entry! Even if the graphics are placeholders, it already works really well, regarding the atmosphere. Sounds are hilarious. After I died I wasn't able to gather a new army to tackle the boss again because the values for minions did not reset. The price was to steep, so I just did not try it again. This could need some adjustment. That aside, I really liked your game.

Good job, keep it up! :)
🎤 Killnaprimer
28. Apr 2018 · 10:14 UTC
@beebo-studios @vinterskog Thank you! I agree, prices need to be recounted after death - will add this in post-compo version
Langotriel
28. Apr 2018 · 12:19 UTC
Incredible compo entry. Visually pleasing and hilarious. Could use music and some more sound effects. I'd also like to see some more troop structure control (like being able to assign snipers to the back and possibly order them individually to pull aggro etc).
daanvanyperen
28. Apr 2018 · 19:13 UTC
HELLO!