Take them with you by Dinorex

[raw]
made by Dinorex for LD 44 (JAM)

This is our first Ludum Dare. Don't judge too strictly, we tried :) Enjoy!

Something bad is happening at the basement of one research institute. A terrible computer virus broke free, captured several working machines and no one can stop it... except for three small cleaning robots. They can't fight, but they can help to destroy them! But at what cost? Depends on your actions.

Screen02.png

Screen01.png

Screen03.png

We're the team of two people, we made this game in Jam mode in 2.5 days. We used: Unity3d, Blender, Photoshop

Thanks for your feedback!

Ratings

Given 48🗳️ 52🗨️

Feedback

Dreamer
29. Apr 2019 · 12:06 UTC
well done bro!!
mikejzx
29. Apr 2019 · 12:24 UTC
Good work! I seem to suck at this game :laughing:. The music fits really well, and the general gameplay is nice!
eyedromeda
29. Apr 2019 · 13:13 UTC
Took me a while to figure out what I had to do, but other than that the game was really fun and I especially liked the retro art style and the ambient music.
MantarayTV Games
29. Apr 2019 · 14:00 UTC
It's amazing! I love it! You should add a bit more gameplay to it and I think it can be released as a full game!
daria-toni
29. Apr 2019 · 14:36 UTC
@dreamer thanks! :)

@mikejzx hey, thank you :) these game might be hard at first try, but you only need to know the location ;)
daria-toni
29. Apr 2019 · 14:40 UTC
@eyedromeda thank you for your comment! We thought that the name of the game speaks for itself :) I slightly changed the description, maybe it'll help future players.

@mantaraytv-games your comment is very nice, thank you :) I'm glad you enjoyed it :)
Game_Coder28
29. Apr 2019 · 16:21 UTC
Amazing music and well thought out gameplay, well done!
daria-toni
29. Apr 2019 · 18:25 UTC
@game-coder28 thank you for your nice comment :)
mimusangel
29. Apr 2019 · 19:11 UTC
The music is good, the innovative gameplay, mechanically the problem is that the enemy is slow to kill without being killed ...
Lukein
29. Apr 2019 · 19:15 UTC
Is the pentakill the optimal strategy ?
daria-toni
29. Apr 2019 · 20:02 UTC
@mimusangel thank you! I didn't quite understand the problem. Are you saying that the machine is too slowly destroying bad robots and you don't have time to escape?

@lukein Maybe the fastest or more humane to the robots, but I don't think that the most optimal one. More dangerous, definitely :) "A good ending" is when at least one good robot remains.
Rancoud
29. Apr 2019 · 20:27 UTC
Good work! I want another level like that :)
slotha
29. Apr 2019 · 21:27 UTC
Clearer instructions on what to do is the only thing it needs!
The controls were smooth and the music really added to the mood.
Well Done!
daria-toni
29. Apr 2019 · 21:37 UTC
@rancoud thank you for your comment :) We could've made more levels, but the main goal was working mechanics.

@slotha thank you for your nice comment and opinion :) We thought that the name of the game speaks for itself.
BadRAM
29. Apr 2019 · 22:53 UTC
Really slick! The only unpolished thing I noticed was that diagonal movement seems to be faster than straight, remember to normalize your movement vector!
HEXIEZ123
30. Apr 2019 · 00:48 UTC
Really nice graphics and audio. I would pay for this if it had some exta gameplay / content.
daria-toni
30. Apr 2019 · 05:38 UTC
@badram hey, thank you :) We know about the situation with diagonal movement, but left it like that. But thanks for the comment!

@hexiez123 oh, thanks, appreciate your comment :)
caranha
30. Apr 2019 · 09:00 UTC
Hey! Congratulations on finishing your first Jam! This is quite an interesting idea for the game: Trying to "kite" the robots into the trap.

One thing that I learned during Ludum Dare is that it is impossible to explain your game too much :-) It took me quite a while to understand what I was supposed to do: Are the black bots friends or enemies? What do I do to them? What is my goal? Consider adding some explanation text next time!

Also, if your game can be played full screen, consider adding a key to quit the game (such as ESC).

Finally, unity allows you to export your game to a web application! You can host the web version of your game on itch.io, give it a try!

Thanks for the cool game, the robots were super cute!
Viralsun
30. Apr 2019 · 09:08 UTC
Great concept, great art style, great use of theme. Too easy. Would have liked a level progression, even if it was the same level repeated with a shorter and shorter time limit promotoing you into optimising pathing etc.
wolderado
30. Apr 2019 · 11:07 UTC
Nice graphics but didn't understand what to do. There should be tutorial or goal somewhere (Ingame or site description). (Minor Bug: Moving diagonally is faster)
Nakami
30. Apr 2019 · 11:13 UTC
I have only two thing to say:
The sounds are a bit to repetitive especially the sound of the player while moving.
The level is could be a bit smaller and with more room variation (e.g. corridors).
pcmaster
30. Apr 2019 · 16:01 UTC
I, on the other hand, liked the repetitive sounds. A robot's life is repetitive :D I love the graphics. I like the controls. I like having to figure out what needs to be done. Very solid guys!
🎤 Dinorex
30. Apr 2019 · 18:41 UTC
@caranha We hope that player would enjoy learning how the game works. Thanks for the tips on how to improve the mechanics)

@viralsun thank you for your comment) We share your opinion about the complexity, but it turned out that for some players it’s also a bit difficult)

@wolderado We thought that the name of the game speaks for itself. Thanks for your comment)

@nakami thank you for your opinions.

@pcmaster thank you for your nice comment) We're glad you like the game!
shadowhaxz0r
30. Apr 2019 · 20:32 UTC
Nice! Fun little game, I like the idea that the game gets harder if you try to do more with one life. Sounds fit well very moody, nice simple graphics
DeathBySnail
30. Apr 2019 · 21:38 UTC
Good job, not bad for a first try! I like the sounds and the camera angle, the AI looked a bit stuttery and not smooth, and could do with some variations in terms of difficulty.
VaizAragorn
01. May 2019 · 00:10 UTC
It was a good game. But I lost in the controls. It was hard to adapt. But graphics and music was tight fit. Some good tutorials and level design can make this game a lot better. Keep up your good work!
benmcnelly
01. May 2019 · 03:22 UTC
Graphics and feel were just right, nice job!
Attala
01. May 2019 · 08:18 UTC
Very nice graphics and sound. Took a while to figure out what to do, but got it in the end :)
daria-toni
01. May 2019 · 14:49 UTC
@shadowhaxz0r such a nice comment, thank you :)

@deathbysnail I agree with you that complication would be very appropriate. Thanks for your opinion!

@vaizaragorn Thank you! Controls may not seem easy at the beginning, but then the game becomes simple.

@benmcnelly Thank you for your comment! :)

@attala I'm glad you stayed and figured out how our game works :) Thank you!
Kaisean Games
01. May 2019 · 16:41 UTC
At first I was confused how to win... like, there's 3 of us and 5 of them...
I've played a bit, confused with controls a bit. I'm more used to W/Up being forward, not absolutely up. But that's ok, just needed to adjust. So after several minutes, I rated the game.

Then I played once more to get all 5 of them.
I've done it with 2 of my robots.
And when it showed me the message I thought it's done. But then the yellow robot appeared. I thought: this must be a bug, the game is finished. Then I decided to kill it. It was when the message changed that I went and increase your overall rating by 0.5 stars.

Well done.
Poffle
01. May 2019 · 16:58 UTC
Nice polished entry. Graphics and audio were very nice, created a good atmosphere. Took a little while to figure it all out but in the end it was a pretty fun game. Nice work!
MrsTari
02. May 2019 · 15:40 UTC
Nice audio! very funny. the graphic is sweet. Good job! :hearts:
soujd
04. May 2019 · 03:42 UTC
The graphics look great and the mechanics are, overall, simple yet cool. It took me a while to figure out what to do, maybe adding a tutorial would be nice! Really good work, keep it up!
cppchriscpp
04. May 2019 · 21:34 UTC
Not a whole lot to say that hasn't been said, but great entry! It took a minute to figure it out, but once I got there it wasn't bad at all, with just the right amount of challenge for a game jam game.

If I had to give one bit of constructive feedback, my robot's move speed felt a little slow. It was perfect in relation to the bigger robots, but the game felt a little bit sluggish to me. That's nitpicking however, as I thought this was a great entry.

Well done!
Franciszek Pyrć
05. May 2019 · 16:53 UTC
I don't even know how to kill an enemy without killing yourself.