Atlas Runs by Secretmapper
At first Atlas Shrugged 🤷🏻♂️ But now Atlas Runs🏃🏻♂️
Atlas Runs is an unconventional platformer/real-time-strategy hybrid where you control both Atlas as he braves the mountains of Thebes, and the townspeople as they manage the town.

I didn't finish all my plans for it, I think there could be quite a lot of mechanics that could be added further (i.e., having Atlas run through 'sunny weather' increases production of the town, while 'snowy weather' would do the opposite, etc.).
Notes: The Temple, Windmill, Goldmine, Catapult, and Mage Towers are unimplemented, and may result in a crash. The game is complete-able without them.
| HTML5 (web) | https://atlas-runs.surge.sh |
| Source code | http://github.com/Secretmapper/ld41 |
| Original URL | https://ldjam.com/events/ludum-dare/41/atlas-runs |
Ratings
| Overall | 207th | 3.6⭐ | 27🧑⚖️ |
| Fun | 342th | 3.28⭐ | 27🧑⚖️ |
| Innovation | 15th | 4.3⭐ | 27🧑⚖️ |
| Theme | 19th | 4.38⭐ | 27🧑⚖️ |
| Graphics | 357th | 3.22⭐ | 27🧑⚖️ |
| Audio | 372th | 2.74⭐ | 27🧑⚖️ |
| Humor | 127th | 3.37⭐ | 25🧑⚖️ |
| Mood | 290th | 3.13⭐ | 25🧑⚖️ |
| Given | 23🗳️ | 6🗨️ |
@RobinbyZhou Thank you! I had a hard time thinking of a game idea but I think the result with the mechanics are interesting!
@TimeLoad Thanks! It was my first time making audio/graphics so they translated to be super simple and it also ended up not being consistent. Hopefully my next attempts would be better!
@dirtymoonz Thanks! I completely agree. I wish the platformer was more inlined with the town building - i.e. one of my initial ideas was building a tower made the town too tall, so you can't fit on small spaces, stuff like that.
@IronyGames Thanks for the feedback! Indeed checkpoints would have been great as the downtime at start is quite long.