Running Space by geeitsomelaldy
Play in Browser (Unity WebGL)
Travel to a far future space station where the prisoners fight against automated drones to win their freedom in the Running Space Tournament!
Fight through 7 stages of enemies, but Watch your step! it's not just the drones you have to worry about. The arena itself will disappear under your feet if you take too long.
| HTML5 (web) | https://geeitsomelaldy.itch.io/running-space |
| Source code | https://bitbucket.org/Canazza/ld42/src |
| Original URL | https://ldjam.com/events/ludum-dare/42/running-space |
Ratings
| Overall | 312th | 3.455⭐ | 24🧑⚖️ |
| Fun | 375th | 3.217⭐ | 25🧑⚖️ |
| Innovation | 642th | 2.543⭐ | 25🧑⚖️ |
| Theme | 253th | 3.783⭐ | 25🧑⚖️ |
| Graphics | 373th | 3.217⭐ | 25🧑⚖️ |
| Audio | 344th | 2.909⭐ | 24🧑⚖️ |
| Humor | 458th | 1.917⭐ | 20🧑⚖️ |
| Mood | 502th | 2.614⭐ | 24🧑⚖️ |
| Given | 21🗳️ | 8🗨️ |
good job!
The audio and graphics was very good for 48 hours :clap: and the power ups was a nice addition(flamethrower :frog: :clap:).
the theme was also nicely implemented although the hitboxes could be a little weird and lead to death when turning around
overall a cool little game @geeitsomelaldy
Great work with the graphics for a compo game, they look really nice.
My problem is that challenge is kinda cheap. With unlimited lives the only punishment is that you waste a little bit of time waiting to respawn. I think some ballancing needed in level design, player should risk going to disappearing tiles because some goodies might help defeat level faster.
@superendeg You had unlimited lives? You're supposed to only have 3 per level (at which point you go back to wave 1 of the level you're on) so that might have been a bug.
It would be nice if the levels were more diverse and you had to fight your way to some place instead of just "protecting your ground". It would better fit the story. A bit of screenshake when hit would be also nice. :)