Loom by jasontherand

[raw]
made by jasontherand for LD 40 (COMPO)

A weaving simulator. The more strings you use, the harder your life is.

Ratings

Given 6🗳️ 4🗨️

Feedback

🎤 jasontherand
04. Dec 2017 · 00:37 UTC
This is my first Ludum Dare. It didnt turn into as much of a game as it was planned to be, but its still cool to make some artwork for yourself. Originally the plan was to have you match a pattern to be more fun.
Falk Bruskeland
04. Dec 2017 · 15:37 UTC
Nice job! Intresting game, remember to vote on others games!
Wibblymat
04. Dec 2017 · 15:39 UTC
@jasontherand Ha, I didn't see your comment and spent 5 minutes trying to figure out how to "win" :)
amras0000
04. Dec 2017 · 15:49 UTC
Took me a bit to work out the controls but it's a fun little toy to play with. I do have one complaint about the controls. Because you can't change which strings are lifted while the string is moving left/right, it's hard to get into a rhythm since I have to wait a second between each row.

What I'd really have liked is a scheme where strings are lifted while I'm holding their number, rather than a toggle. Have the left/right string move a lot quicker (0.1s or less) and remove the restriction on only changing lifted strings when it's not moving. The experience would probably be a lot smoother.
🎤 jasontherand
04. Dec 2017 · 19:44 UTC
@amras0000 I actually made it like that to begin with, and the code is still in there if you think I should make it an option. When I tried it that way my hand got very tired, which is why I changed it to the toggle.
amras0000
04. Dec 2017 · 20:05 UTC
Sure, having an option available never hurts. Keep in mind someone playing the game for 5-10 minutes isn't going to experience as much strain as when you playtest your own game for hours on end. But that's definitely an issue I hadn't considered.
irwatts
05. Dec 2017 · 02:04 UTC
The key bind switching is really cool. I could see an entire puzzle game making use of these mechanics. I had fun playing around with it. Awkward but neat!
TomDev
05. Dec 2017 · 12:45 UTC
The controls were hard at first but the game is quite fan, very good use of the theme the main idea is genius I liked this one