Save the Town! by Sam Reid
Would you like to fight off giant hordes of zombies? Well, here is how to do it. Click on a soldier or tank, then attack the zombies! Will you save the town? Watch out, the bigger the zombie, the stronger the attack and health. If they smash your wall, how will your survive? Let's see what you've got!
| HTML5 (web) | https://erikjreid.github.io/save-the-town/ |
| Source code | https://github.com/erikjreid/save-the-town |
| Original URL | https://ldjam.com/events/ludum-dare/43/save-the-town |
Ratings
| Overall | 863th | 2.972⭐ | 20🧑⚖️ |
| Fun | 368th | 3.444⭐ | 20🧑⚖️ |
| Innovation | 987th | 2.389⭐ | 20🧑⚖️ |
| Theme | 1041th | 1.75⭐ | 20🧑⚖️ |
| Graphics | 588th | 3.389⭐ | 20🧑⚖️ |
| Audio | 159th | 3.722⭐ | 20🧑⚖️ |
| Humor | 149th | 3.667⭐ | 20🧑⚖️ |
| Mood | 778th | 2.944⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 18🗨️ |
Difficulty level is too low for the first 4.5 waves (and it takes quite some time), and then there is a giant zombie (~4 screens in height) that i didn't manage to kill. Also manually selecting all units in the beginning seems redundant, as there are no need to re-select them.