EA's spaceBattle by dodormeur

Venture trough space and time, fighting hordes of ennemies ! But will you be able to confront your worst nightmare? Maybe your worst ennemies won't be the ships shooting at you, but the game and the industry in itself...
(This is intended as a parody and a satire, not as a real game. Do not try to play it seriously, there is way better shmups out there ^^ )
controls :
- arrow and space to move and validate
- mouse to interact with in-app purchases
As I can't participate the second day, I preferred to make a small funny game, than to try to make half of a real game ^^
Have fun ^^
The link with the theme "The more you have, the worse it is" is the more you have stupid achievement and In-app purchases, the worse it is :p


| HTML5 (web) | |
| HTML5 (web) | https://dodormeur.itch.io/eas-spacebattle |
| Source code | https://drive.google.com/open?id=1QrV96awsdxObFHkFB5pp_MebUVahECBJ |
| Original URL | https://ldjam.com/events/ludum-dare/40/eas-battlefield |
Ratings
| Overall | 401th | 3.266⭐ | 34🧑⚖️ |
| Fun | 530th | 2.871⭐ | 33🧑⚖️ |
| Innovation | 176th | 3.516⭐ | 34🧑⚖️ |
| Theme | 91th | 4.031⭐ | 34🧑⚖️ |
| Graphics | 488th | 2.891⭐ | 34🧑⚖️ |
| Humor | 4th | 4.391⭐ | 34🧑⚖️ |
| Mood | 371th | 3⭐ | 27🧑⚖️ |
| Given | 25🗳️ | 23🗨️ |
As for cost, we selected initial values based upon data from the Open Beta and other adjustments made to milestone rewards before launch. Among other things, we're looking at average per-player credit earn rates on a daily basis, and we'll be making constant adjustments to ensure that players have challenges that are compelling, rewarding, and of course attainable via gameplay.
We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets.
Our team will continue to make changes and monitor community feedback and update everyone as soon and as often as we can.
Very good joke game and quite suitable to the theme~
It was really missing lootboxes though, why should I be able to pay 9.99$ to unlock the pause button, when I can pay 14.99$ to unlock a loot box, and another 24.99$ for a pack of 5 keys to unlock the box, and get the chance to unlock the quit button, or just get nothing.
You managed to get the frustration of the popups and pointless achievements down perfectly.
Very funny, but think of the money you could have made had you offered a pay to stop popup.
No sound and some spelling errors hurt the presentation a little but you can't have everything.
The first game that makes me laughed so much, well done!
It would be fun to try to connect it to a real micro-transaction system and see how much you can earn. (not really)
Now the one time offer is propably expired :(
I would have liked a bit more gameplay in the beginning of the game, and then slowly ramp-up the achievements and the micro-transaction pop ups. Overall a fun little game.
This game is a great deal! *hehe*
Funny it is!