City Power by ChrissiQ

[raw]
made by ChrissiQ for LD 39 (COMPO)

I didn't get to the part where I make it fun. But almost. I made music and sounds, and it works on your phone. Right now it's basically just a clicker. You click the circle. Enjoy!

Ratings

Overall 598th 2.706⭐ 19🧑‍⚖️
Fun 649th 2⭐ 19🧑‍⚖️
Innovation 645th 2.059⭐ 19🧑‍⚖️
Theme 321th 3.529⭐ 19🧑‍⚖️
Audio 111th 3.529⭐ 19🧑‍⚖️
Mood 479th 2.588⭐ 19🧑‍⚖️
Given 13🗳️ 14🗨️

Feedback

ShadowyXP Games
31. Jul 2017 · 21:12 UTC
It fits the theme and its a clicker, nice work!
GistNoesis
31. Jul 2017 · 21:17 UTC
Nice audio. The frame rate seems to be dropping the bigger the circle gets.
greysphere
01. Aug 2017 · 03:48 UTC
The commentary on our consumption culture and the nihilistic pointless-ness of it all was a surprisingly challenging idea to face in such a simple game. Work/Click-Grow-Spread-Consume-Why? Dunno if any of that was the authors intention, but yeah, deep stuff.
Jimbly
01. Aug 2017 · 04:21 UTC
Must... keep... clicking...
Johnnyc1423
01. Aug 2017 · 04:27 UTC
I hope you get to the part where you make it fun one day!
Vija02
01. Aug 2017 · 05:16 UTC
I don't know why but the clicking sound always seem to sync with the music. If that's intentional, amazing work!
Anno
01. Aug 2017 · 05:37 UTC
Small clicker. Would like to know how the game would look like if you had enough time :) I really like the music!
dacap
01. Aug 2017 · 16:10 UTC
It's a nice idea. Some future path to follow: 1) adding graphics of a town converting to a city larger and larger, 2) there should be a way to win more points if we keep the power production close to the demand (e.g. more clicks/power means more cost in $, and that might be less population/work for people).
hijomo
01. Aug 2017 · 21:58 UTC
I have a rational fear of red dots so I had to just keep clicking 500/500 would crash browser again.
hungare
05. Aug 2017 · 00:26 UTC
@chrissiq It's a pretty small and simple game, but I still think it's cool. The music is really good, and I think if you spent more time on it, it has great potential!
Pandakipu
07. Aug 2017 · 22:19 UTC
The concept is simple, the audio ambiance is great. Good work.
Baby Dino Herd
15. Aug 2017 · 05:30 UTC
I liked the music and thought the audio had a good beat! The game at this stage was fairly straightforward, but I had fun pushing my luck, because at higher numbers approaching the loss condition could happen very quickly. Simple but clear and effective presentation was put to good use.