The Woods by strong99

[raw]
made by strong99 for LD 39 (COMPO)

Controls - Arrows - Spacebar

Screenshots ingame-screen002.PNG ingame-screen001.PNG

Ratings

Overall 560th 2.85⭐ 22🧑‍⚖️
Fun 581th 2.55⭐ 22🧑‍⚖️
Innovation 502th 2.7⭐ 22🧑‍⚖️
Theme 493th 3.158⭐ 21🧑‍⚖️
Graphics 139th 3.75⭐ 22🧑‍⚖️
Audio 262th 3⭐ 22🧑‍⚖️
Humor 466th 1.769⭐ 15🧑‍⚖️
Mood 282th 3.056⭐ 20🧑‍⚖️
Given 25🗳️ 0🗨️

Feedback

TheFlyingKeyboard
01. Aug 2017 · 23:22 UTC
Very fun game to play, graphics look really nice, music really creates nice mood in this game.
Ace17
15. Aug 2017 · 10:00 UTC
Nice graphics and nice music (would have greatly benefited from proprer looping).
Gameplay: it's not clear what you're supposed to do once the on-screen instructions are over.
However, simply avoiding starving while waiting for the counter to reach 100% wasn't annoying, as the music was soothing and the visuals were rich enough.
Good job!
🎤 strong99
18. Aug 2017 · 20:17 UTC
@Ace17 It looks the enemies that interfere don't always spawn correctly and appear to far away to interfere before you win... Ooops.
SumGamStudio
18. Aug 2017 · 20:28 UTC
Good game.
LuckyFeathers
18. Aug 2017 · 20:50 UTC
The graphics are great, except for the weird white borders around the player (not sure if that's intentional or not??). Music is nice, but it would have been a million times better if it looped properly. There are some minor things I would have liked to see changed, such as game balance, audible feedback when interacting with stuff, enemies and rabbits spawning several places, etc, but I guess you ran a bit out of time like everyone (me included).
Natrium729
18. Aug 2017 · 21:06 UTC
I think the best thing with this game is the graphics, which had a nice feel. The music was a bit repetitive and there were no enemies after a while.

The concept is pretty nice, too.
QuantumZen
18. Aug 2017 · 21:52 UTC
![2017-08-18 22_46_57-Ludum Dare 39 - Game player v4.png](///raw/7b6/2/z/8edb.png)

Fortunately one of the red fellows got stuck, they stopped spawning and my rescue arrived. I didn't know how to fight these and felt quite ...powerless :D.

I like the hand drawn graphics storyboard and the music feels nice. The game is very simple, but for 48h it's a good start, especially if it's your first Ludum Dare :)
larzan
18. Aug 2017 · 22:14 UTC
Looks great, i love the gfx. This game has a very nice mood, i liked it a lot, a very inovative approach.

You could maybe make it a bit more difficult, with more attackers and more need to collect resources, it felt a bit too easy, but i was captivated nontheless and wanted to finish it (which i did :) )

Very well done!
Turkey
18. Aug 2017 · 22:36 UTC
Overall nice game. Some of the on screen help seemed to not be so useful as getting water was tricky at first and the build here text didn't seem to do anything. Game was nicely done for a LD entry though!
Jaculabilis
19. Aug 2017 · 02:15 UTC
There was never any sense of urgency in collecting resources or fighting the enemies, since neither running out nor falling to attackers was ever a threat.
dcrdro
19. Aug 2017 · 05:57 UTC
Interesting atmospheric survival, nice art, but game need to be some polished :)
garethjenkins
19. Aug 2017 · 10:54 UTC
I really like the style and laying of the initial parts. Not sure about the gameplay, but there's something to it's appearance that's nice.
Hadrien
19. Aug 2017 · 15:26 UTC
Great adventure / survival game, I loved the simple graphics, maybe the gameplay need to become more complexe and addictive (with craft, weapons, etc ...).

The atmospheric soundtrack combined to the graphics give the game a very special ambiance (in a good way :)). Congrats!
Captain Laserstorm
19. Aug 2017 · 17:30 UTC
The graphics and environmental storytelling for this game are pretty neat! However, the water hitbox was a little weird, which lead to me dying of thirst at one point, and as @luckyfeathers mentioned, it would be better if the rabbits and enemies could spawn in different places. But still, the mood for this game is a lot more atmospheric than some of the other games I've played for this jam. :)
bmacintosh
19. Aug 2017 · 18:36 UTC
The level layout and the premise are really cool. I didn't understand what to do once the red UFOs started spawning. Running into them appeared to kill them sometimes, but I wasn't sure if I was supposed to be killing them or not.