MicroCHIP by Tony Godfrey
A miniaturized player must fight off a virus and repair components to get the firewall back up.
This game was built by OC Indie Developers, a meetup group of indie developers in Orange County, California.


Download (mac and windows 64-bit): https://sharkapps.itch.io/microchip
WebGL: https://itch.io/embed-upload/458080?color=333333
| Original URL | https://ldjam.com/events/ludum-dare/38/microchip |
Ratings
| Overall | 350th | 3.429⭐ | 23🧑⚖️ |
| Fun | 315th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 350th | 3.19⭐ | 23🧑⚖️ |
| Theme | 89th | 4⭐ | 22🧑⚖️ |
| Graphics | 182th | 4.048⭐ | 23🧑⚖️ |
| Audio | 366th | 2.905⭐ | 23🧑⚖️ |
| Mood | 429th | 3.15⭐ | 22🧑⚖️ |
| Given | 19🗳️ | 22🗨️ |
I loved the satisfaction of standing in front of where the firewall goes and just watching the viruses suicide rush into me. Of course, that only worked in level 1. I couldn't keep up in 2 enough to do that.
I eventually died on level 3, but I ALMOST HAD IT! It was really fun! Nice take on 'small world' also, I like outside of the box stuff!
I dont get the playable char, had to think it twice to understand where it was facing.
Controls are character oriented, I think they should be relative to the camera.
I liked the spiders and their anims.
Nice Game :), Rated
Took me a bit to notice where the computer chips fit on the first stage, and in a later stage I couldnt always tell what parts were loose, but that could arguably be part of the game. All in all a fun lil arcadey thing!
Played it on stream here: https://www.twitch.tv/videos/139473859 (starts at 57:30)
https://www.youtube.com/watch?v=_P7M7EgUphM
Also, its fun (if not slightly confusing) to sit in front of the spawn on level 1. :P
The presentation of MicroCHIP was alright. It's always good when the games have some sort of explanation or backstory. Helps to get the people pumped up or in *the zone*.
Gameplay wise, the game delivered increasingly difficult levels, with more pieces to collect and more health loss as a result of more spiders. It's not super hard, but I still found it appealing. If your team decides to further expand this project later on, you could try adding other kind of enemies or obstacles to force the player to prioritize repairing or dealing with different viruses.
All in all, great work! Team [Whales and Games](https://twitter.com/WhalesAndGames) had a fun time with MicroCHIP. We hope to see more from you in the future! :whale:
The idea itself is very interesting, I wish there was more depth, because I can see potential in this game.