MindMaze by SMOKOKO
Genre: labyrinth, logic
Players main goal to save the man in the room (on the right side) by deblocking his mind-maze (on the left side). Traveling the mind-maze you will encounter red blocking objects. They are symbolising mans negative memories. To terminate each block player have to contact the cursor with the triangle and then roll the “wheel”. If the circle on the top ain’t big enough to drain the stat with the same colour, then the triangle is terminated, else - game over.
To win, the player must terminate each red triangle.
How to play, basic theses: Explore the mind-maze; Pick up resources to replenish mental stats; Terminate red triangles to deblock new maze parts; Keep each mental stat above zero to survive; The higher the stats then happier the man;
Mechanics: W,A,S,D to move in the maze; Contact the cursor and the red triangle to try to terminate it; Roll stat that is less then is stocked to terminate the triangle; Collect resources in the maze;
HUD: top-right corner - mental stats (Compassion, Hope, Love, Courage); top-middle - number of triangles; top-left - close button (you may need it); left screen - maze; right screen - man (shows his condition)
Nice to have:
well… where do i get started?...

| Windows | https://www.dropbox.com/s/871312stg3db5d1/MindMaze.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/43/mindmaze |
Ratings
| Overall | 620th | 3.318⭐ | 24🧑⚖️ |
| Fun | 688th | 3.045⭐ | 24🧑⚖️ |
| Innovation | 292th | 3.455⭐ | 24🧑⚖️ |
| Theme | 576th | 3.386⭐ | 24🧑⚖️ |
| Graphics | 624th | 3.313⭐ | 26🧑⚖️ |
| Audio | 347th | 3.341⭐ | 24🧑⚖️ |
| Humor | 661th | 2.553⭐ | 21🧑⚖️ |
| Mood | 233th | 3.674⭐ | 25🧑⚖️ |
| Given | 36🗳️ | 0🗨️ |
P.S thanks Alexandr Zalevsky for a wonderful dinner
P.S. Sacrifices must be made
And completed the game on the first try! :triumph:

Really cool concept, I like the mind games, emotional struggle and such themes, very neat idea of helping character get rid of bad memories that plagues his life. I very much like the character animation, smooth and nice! Despite being stuck in one frame after... I lost a lot of hope, if I remember right?.. And also support the opinion regarding the controls, a little bit confusing.
Thank you guys, a very fun game to play! :smile:
Малацi! :D
The controls were a bit odd however, as up should have moved towards the right not the left, and the game-play started to feel a little slow and repetitive by the end; but overall the theme was present and the game was smooth :sunglasses:
* This is a really unique concept. I don't think I've played a game about fighting negative thoughts before.
* The character's animations look very natural.
* I was confused by the instructions, but I understood the game pretty quickly once I started playing.
* I agree with some other players that winning feels more about luck than skill. There is some strategy in deciding which routes to take to try to get which resources, but because of the limited field of view, it can be hard to find the resource you need.
* I found a couple bugs:
* I reached the "YOU WIN" screen right after I clicked "Unlock" for the last red triangle, before the wheel even finished spinning. I wasn't guaranteed to win that spin; I was all out of Hope, so if it landed on Hope, I assume I would have lost.
* When facing a red triangle, if you click "Unlock", then click "Leave" before the wheel stops spinning, then wait a few seconds, the triangle still disappears and you still lose some of one stat, as if the wheel still finished spinning.
Each red triangle is just a dice to roll, on which I have little to no influence. Choosing which triangle to start with is the only choice I had to make but in the end, it didn't matter which triangle I chose to solve first. None of them were ever a threat (maybe I got lucky with the rolls?).
It's probably a matter of balancing, because all of the game mechanics seem to be here. Balancing is the most difficult thing to get right in a game jam, so I can't really blame you :-)
Congratulations to the whole team for making this game in just 3 days!
You put in a lot of hard work and it shows!