Not Enough Room by rubyleehs

Avoid if you're claustrophobic or don't want to destroy your keyboard.
Not Enough Room is the 2nd game I made. It was made within 12 hours because I missed most of the jam due to RL stuff. It is a game where you run, duck, jump and climb about a room you rather not be in.
WEB: https://rubyleehs.itch.io/not-enough-room
Controls: - Move: AD/↔ - Jump: Space - Jump Height: WS/↕

Ratings
| Overall | 634th | 2.917⭐ | 38🧑⚖️ |
| Fun | 269th | 3.378⭐ | 39🧑⚖️ |
| Innovation | 438th | 3⭐ | 39🧑⚖️ |
| Theme | 571th | 3⭐ | 39🧑⚖️ |
| Graphics | 724th | 2.027⭐ | 39🧑⚖️ |
| Humor | 651th | 1.654⭐ | 28🧑⚖️ |
| Mood | 698th | 2.448⭐ | 31🧑⚖️ |
| Given | 30🗳️ | 24🗨️ |
The limitations of the game are apparent from the presentation. Minimalistic graphics and nothing memorable at all, from the viewing perspective. I'm the art guy on our game's team, and while I prefer to see flashy stuff, I also know that there's limits to what people can do in the jam. I do have to praise that you didn't try to add stuff that could have looked better but made it worse though. What you have is immediately functional, and doesn't get on the way of gameplay.
Mechanics and function are king, and this is royal ground, and the graphics are the peasants of your royalty. The game, in a short burst, is challenging and fun. I didn't read properly and thought I was doing something wrong when I kept failing the first room, until I saw there was wall jumping. That immediately opened a lot of possibilities. And when I finally passed the first room, the second became it's own little nightmare, with lasers (which, by the way, were executed just right) and the dreaded ball of death. I'll be seeing that thing in my nightmares.
Death is but a slap on the wrist. No fanfare and no unecessary transitions get in the way. As I said before, while it's a shame that the game doesn't look as good as it could (from either a flourish or a minimalistic point of view), it's good to know that it also meant there were no unecessary details. Some challening games add waits and only further annoy the player after a loss. Being able to jump right back into the action and try again makes the cadence go smoothly, letting the player focus.
I'd love to see how a game like this one goes from here. I've had talks with my friend to make a "danger room" like game before, and seeing this one only pumps me up for more. If I were to give you any feedback, I'd only mention the floatiness of the jumps and movement. It feels like it has a bit too much drag. But otherwise, at its core, the game is more than functional. I had a very good time with it. Keep up the good work, and enjoy the other entries of the jam! :whale:
Here is my game for anyone who would like to review it :) https://ldjam.com/events/ludum-dare/38/moped-mayhem
Also, @pecolyte you can wall jump and alter your jump height with up/down/W/S
If you'd also rate [our game](https://ldjam.com/events/ludum-dare/38/gentrifry/), please do so.
The concept is rock-solid, though. Great work for 12 hours.
If you want to check out our game: https://ldjam.com/events/ludum-dare/38/dr-zorongo
If you don't mind check out my LD entry tiny invasion, don't think there are any votes yet.
https://ldjam.com/events/ludum-dare/38/tiny-invasion
Also, do you mind explaining what you meant by a meter?
After some time it feels more a game about remembering what is going to came than skill to avoid the things
But it would be too dificult with random dangers...
Anyway good work
And just in case you feel like trying games ... https://ldjam.com/events/ludum-dare/38/a-world-too-small-and-no-jetpack
Also, I need a few more votes to get rated! Sim Sperm - https://ldjam.com/events/ludum-dare/38/the-best-game-ever-conceived
So well done with that!
I believe that art should cause you to experience an emotion. This game is therefore art. The emotion?...Homicide. Which is not really an emotion but seriously...right now...you don't want to argue with me!
Just revamped the controls! Now more responsive & less lag! Consider trying it out again if you have time ;)
You also can rate my game if you want
https://ldjam.com/events/ludum-dare/38/locker-c-18
Rate my game https://ldjam.com/events/ludum-dare/38/survival-game
Great job!
https://www.youtube.com/watch?v=KQvFJMpbZ5A