SH4PE by ragnarolis
So. Here we have it. Red Shorts Studios second entry in Ludum Dare.
From the creators of "Knight time Day time", we bring you SH4PE.
The goal is simple. Match the big shape with the small one in the box, and lock it in. But don't lock the wrong shape in or you will lose time.
The game was made by two youngsters:
Ragnar Óli Sigurðsson (me) - Programmer, sound-guy and game designer
Kolmar Halldórsson - Artist and co-game designer
We used Pyxel Edit for art
Game Maker: Studio for game development
BFXR.net for sound effects and
Audacity for sound editing
We had a ton of fun making this game (once we figured out an idea).
We had so much fun we are thinking of releasing an Android version of the game some time in 2016, so stay tuned for that!
Thank you Ludum Dare and it's awesome community. One love <3
From the creators of "Knight time Day time", we bring you SH4PE.
The goal is simple. Match the big shape with the small one in the box, and lock it in. But don't lock the wrong shape in or you will lose time.
The game was made by two youngsters:
Ragnar Óli Sigurðsson (me) - Programmer, sound-guy and game designer
Kolmar Halldórsson - Artist and co-game designer
We used Pyxel Edit for art
Game Maker: Studio for game development
BFXR.net for sound effects and
Audacity for sound editing
We had a ton of fun making this game (once we figured out an idea).
We had so much fun we are thinking of releasing an Android version of the game some time in 2016, so stay tuned for that!
Thank you Ludum Dare and it's awesome community. One love <3
| Windows | https://ragnarolis.itch.io/sh4pe |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=51086 |
Ratings
| Coolness | 39% | 1579 |
| Overall(Jam) | 2.95 | 817 |
| Audio(Jam) | 2.90 | 512 |
| Fun(Jam) | 2.55 | 965 |
| Graphics(Jam) | 3.10 | 678 |
| Humor(Jam) | 2.29 | 616 |
| Innovation(Jam) | 2.50 | 940 |
| Mood(Jam) | 2.59 | 885 |
| Theme(Jam) | 3.10 | 717 |
It's a nice, simple idea that could do well if it were expanded on a bit, but in its current state I'm just not feelin' it.
As a piece of general advice, it's usually more convenient to compile Game Maker games as "Single Runtime Executables" instead of "NSIS installers." You might want to use that option in the future.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description