SHAPECYCLE by bison

[raw]
made by bison for LD35 (JAM)
In SHAPECYCLE you have to travel as far as possible.
You can change the form of your -motor-shapecycle to pass obstacles.
Everything that you touches (except the floor and ceiling) will damage your bike.

### Controls ###

Those are the default controls

* Move forward/backward
** A, D
** LEFT ARROW, RIGHT ARROW
* ShapeShift
** LEFT CONTROL, LEFT SHIFT, SPACE
** LEFT MOUSE, RIGHT MOUSE, MIDDLE MOUSE

* gamepads
** vary too much to be securely described

### Play ###

* You might want to play the native version for your Platform
* You can use an X-Box Controller
* If you use a gamepad you should use the shoulder buttons for the ShapeShifting device
* The webplayer does not fit in very well, use the scrollbars to get the Unity full screen button on the lower right to play with maximum comfort

### Credits ###

WAT?
* made for Ludum Dare 35 (Shapeshift)
Where?
* @chaosdorf <3 (thanks to all people who helped an supported us!)

Visuals
* ALL 3D models by @YukuruWusky (thank you!!1! <3)
* MineTurtle by @frogsicle7 \o/
* Textures were bought in the UnityAssetStore (except the MineTurtle!)

Audio
* most Soundeffects are from freesound.org
https://www.freesound.org
* Part of the GameOver sound is from @Dr_Stahl_SG
* UFO sound is recorded from mynoise.net
http://mynoise.net/NoiseMachines/spaceshipNoiseGenerator.php

### known bugs ###

* the web-build has a game breaking bug when it comes to not very well configured analog sticks on gamepads
* the web-build does not show the game logo O.o

Ratings

Coolness 24% 1979
Overall(Jam) 3.33 448
Fun(Jam) 3.13 528
Graphics(Jam) 3.33 539
Innovation(Jam) 3.20 423
Theme(Jam) 3.67 285

Feedback

Mordokay
19. Apr 2016 · 00:03 UTC
Very fun game and definitely original in its own right. Animations and sound work very well and enemies/obstacles are challenging and well built.
One thing I would have changed for myself was making the bike vertical movement faster (Top->Bottom Bottom-> Top). Overall a very good gameplay experience. +1
toastedgames
19. Apr 2016 · 00:47 UTC
I was a fan of the graphics, very well done!
fistmaker
19. Apr 2016 · 00:51 UTC
Interesting take on the theme!
gglyptodon
19. Apr 2016 · 05:32 UTC
I may be biased... BUT THIS IS AMAZING!!!!!
And quite challenging (especially without gamepad) :D
plantprogrammer
19. Apr 2016 · 19:57 UTC
Great game.
Since I've had a peek during development, I just want to add:
Graphics and sound really work well together.
Graphics of the mineturtle don't blend in, but no one cares because MINETURTLE xD

Anyways, I'd love to see a soft, cyberish soundtrack and maybe some highscores (reached 300 with 103 shift power left or reached 300 in 3.76 seconds) being implemented.
mountainstorm
25. Apr 2016 · 13:31 UTC
Nice idea, a different take on shapeshift
DAT.NOT.MY.GAME!
30. Apr 2016 · 18:04 UTC
Nice game with many dimension shifting.
curtamyth
02. May 2016 · 21:56 UTC
Psst...you shouldn't ask for ratings on audio or graphics if they weren't all made during the 72 hours. Just an FYI.
alsantour
02. May 2016 · 23:12 UTC
extra points for sad trupmet :P