BUTERATOS by buteratosgames

The world is not the same as it was. Now it’s under tyranny of evil superheroes controlling monster machines. Madness all around. It seems like there is no hope anymore... But wait, what about Raul Buteratos???!!! This old soldier has retired, but the General, who's under order to save humanity, has nothing left to do but call the living Legend for help! Let's rock!!! Turn into Raul Buteratos, old soldier wired into the robot. Kick asses of bad guys destroying the planet!
https://www.youtube.com/watch?v=RGTQx6S7iZg
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We decided that it was a best time to return to our first game, with which it all began and we losted.
We continued to work on the game, which we started on the last LD(http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=124404).
On the hakaton we rewrite all the code, the art, do cool cut scene. Now we will start working on Buteratos to make it even better and coolness)!!! Let's Rock!!!
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EEEEEEEEEEEEEEE!!!!! Guys, Thumbs Up and Subscribe!!!!
Download game here: https://drive.google.com/file/d/0BzoHpuk1PsrSSGJoX1hRcTd0Z0U/
Jam entry: https://drive.google.com/file/d/0BzoHpuk1PsrSY1Jwb2xIaTRhaG8/

Facebook https://www.facebook.com/buteratosgames/
VK https://vk.com/buteratosgames
Twitter https://twitter.com/buteratosgames
YouTube https://www.youtube.com/channel/UCJsNgVT26zJ8Tb96r8K8KrA
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Our Team:
Yauheni Nikitin - game design, sound, animation;
Oleg Kryshalovich - art, animation;
Dmitry Sinaev - art;
Alexey Gaiduchønok - code;
Barshevskaya Olya - motion;
Hanna Yakimchik - motion;
Yury Kozhevnikov - art;
Kat Alexeva - art;
Vsevolod Arkhitskii - code;
Olga Brunevskaya - art.
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| Original URL | https://ldjam.com/events/ludum-dare/38/buteratos |
Ratings
| Overall | 747th | 2.522⭐ | 25🧑⚖️ |
| Fun | 583th | 2.792⭐ | 26🧑⚖️ |
| Innovation | 754th | 2.043⭐ | 25🧑⚖️ |
| Theme | 764th | 1.917⭐ | 26🧑⚖️ |
| Graphics | 161th | 4.125⭐ | 26🧑⚖️ |
| Audio | 183th | 3.5⭐ | 24🧑⚖️ |
| Humor | 186th | 3.227⭐ | 24🧑⚖️ |
| Mood | 636th | 2.682⭐ | 24🧑⚖️ |
| Given | 36🗳️ | 39🗨️ |





What I found was that you submitted this in the last jam and just added improvements to it, if you're going to do that you should at least mention it. Work on your game whenever you want, even submit it, I don't really care just don't try to pass it off as something it isn't.
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=124404
The idea of of the jam is to build a game from scratch (at least mostly) in a weekend, I personally don't care if you worked on something you started before, but you should at least point that out otherwise people will think you made everything for the game in a weekend, and you didn't.
If you want to be honest you should at least tell people that you worked on this prior to this jam in your game description.
Gameplay isn't as great and could have used more attention. Feels a bit wonky, a bit slow. You're going for a run and gun on steroids basically, it would fit a lot better if the game also played fast.
Also, reading the previous comments and seeing the 'older' version leaves me with a mixed feeling. It looks like a recycled and upgraded version of something you already had going on. A lot of the same characters, just with better details. It doesn't look like you started from scratch, it looks like you used whatever you had as a base and worked from there, and I don't think that's what this competition is about.
But whether or not it was completely made during de LD, I love the crazy insane vibe!

https://www.youtube.com/watch?v=RGTQx6S7iZg
Thank you for your feedback! Yes, we added sounds to later build. We want to release a full game, so the LD39 will be something else from us!
A possible way of improvment may be several weapons. Also it was a little laggy on my computer.
But otherwise it is a really nice game and as I said the art and music are so well done, same as the world design. Good job guys
The art is really cool, very detailed and very polished. Some insane fun I would say.
https://ldjam.com/events/ludum-dare/rules
"You’re free to use any tools or libraries to create your game. You’re free to start with any base-code you may have.
You’re free to use 3rd party Artwork/Music/Audio assets, or assets you previously created, but we ask that you OPT-OUT of the respected voting categories (Graphics, Audio). You can opt-out of a voting category when you submit your game.
We strongly recommend you only use assets that you have the legal right to use (Public Domain, things you licensed/created, etc). If you don’t have the right to use something, it is your responsibility."
*"You’re free to use any tools or libraries to create your game. You’re free to start with any base-code you may have."*
Unless you stretch the definition of base code, usually it would mean code that initializes your libraries, gets graphical and audio stuff set up and in general, gets the core things ready to work. Base code is generally not most of a game that you add to.
*"You’re free to use 3rd party Artwork/Music/Audio assets, or assets you previously created, but we ask that you OPT-OUT of the respected voting categories (Graphics, Audio). You can opt-out of a voting category when you submit your game."*
This would mean opting out of all categories, unless they added new stuff in which case they should mention what existed already so that people can fairly judge what they created during the event. This part gets a pass because they claim they redid everything, I have my personal reservations here but I'll leave them out, they don't belong here.
My real issue was that they worked on a game made in a previous event and tried to pass it off as work done in this event alone, they have since added a notice stating that this is what they did. This allows people rating this time a better chance to judge what has changed between the versions.
I'm sometimes bad with words, so I want to make sure I haven't given the wrong impression or that I'm trying to bash their game. I think they have done a good job on their game, and it's clear that they are quite passionate about it. The only issue I took was initially this didn't fall into the spirit of the event (build a game in 48/72 hours) and they have since clarified the grey areas so that anyone rating can give them an accurate rating on the work done during the event.
I feel like the ratings in the jam are more of a gift from the community to the developer, in response to the gift of the game. And I do believe that discourse is imperative in order for all of us to grow! I felt you were clear and articulate in your response! Your feedback is necessary! ;D Also, side note, love your game!
@buteratosgames Yes, that was it! Thanks! Keep it up!