{"author_link":"\/users\/connorses","author_name":"Connorses","author_uid":"1001790","comments":[{"author_name":"sgstair","author_uid":"1014241","time":"2017-08-01T07:34:42Z","epoch":1501572882,"modified":1501572882,"text":"The itch.io link is not working - it may need to be published?","likes":0,"format":"md"},{"author_name":"thyshimrod","author_uid":"1036193","time":"2017-08-01T09:42:55Z","epoch":1501580575,"modified":1501580640,"text":"same issue","likes":0,"format":"md"},{"author_name":"neowhoru","author_uid":"1022345","time":"2017-08-01T11:02:42Z","epoch":1501585362,"modified":1501585362,"text":"Same here too - can you give a working link ? ","likes":0,"format":"md"},{"author_name":"Connorses","author_uid":"1001790","time":"2017-08-02T00:41:55Z","epoch":1501634515,"modified":1502037040,"text":"Fixed the itch.io link, sorry guys!","likes":2,"format":"md"},{"author_name":"Rulrite","author_uid":"1046515","time":"2017-08-03T17:00:17Z","epoch":1501779617,"modified":1501779617,"text":"This is a pretty fun little game! The jetpack reminds me a little bit of FLUDD from Super Mario Sunshine. I liked the challenge of having to reach the power stations before the battery ran out, too - and it's nice that the battery isn't just based on a timer (I couldn't just spam the jetpack).\n\nPersonally, I found the robot's acceleration to be a little fast, and the mouse sensitivity to be a bit too high, but I rarely play games on PC, so. :P I hope you get to work on this a bit more: it's clear that you wanted to add more to it, and it'd be interesting to see what other platforming challenges you can come up with!","likes":1,"format":"md"},{"author_name":"thetatautau","author_uid":"1034866","time":"2017-08-04T05:27:45Z","epoch":1501824465,"modified":1501824465,"text":"The mouse sensibility is crazy higth, I couldn't play correctly. It's sad as this game looks good otherwise.","likes":0,"format":"md"},{"author_name":"ThatSnillet","author_uid":"1009155","time":"2017-08-04T15:37:24Z","epoch":1501861044,"modified":1501861044,"text":"Really liked what i tried here. The visuals look professional and good, and I like that it has good sounds implemented. The mouse look was a bit weird, but otherwise it felt good and was a really enjoyable experience. I ran back and forth through the map a few times just for fun. Great concept.","likes":1,"format":"md"},{"author_name":"karreg","author_uid":"1004926","time":"2017-08-04T15:52:28Z","epoch":1501861948,"modified":1501861948,"text":"I have difficulties with the mouse control, which are too sensitive, I think.\nBut it's a good game, the graphs sounds and concepts are ok :)","likes":0,"format":"md"},{"author_name":"Bogreen","author_uid":"1035696","time":"2017-08-09T16:16:47Z","epoch":1502295407,"modified":1502295407,"text":"It's too high mouse sensitivy and game haven't finish, but you made nice game.","likes":0,"format":"md"},{"author_name":"Manumeq","author_uid":"1038969","time":"2017-08-22T15:31:08Z","epoch":1503415868,"modified":1503415868,"text":"Mirror's Edge meets LD 39, 10\/10. I'd suggest to limit the jets, since spamming shift can get you to super heights and distances without wasting that much power. Excellent work!","likes":0,"format":"md"}],"format":"md","images":["ld39\/42686-969491d832b31515c80e619ffd076064.png"],"links":[],"metadata":{"g_key":"41583","g_author":"1001790","g_event":"LD39","g_eventkey":"74","g_subevent":"JAM","g_urlkey":"239280","g_title":"RoboParkour","g_status":"USEAR3","g_place":"99999","g_commentcount":"10","g_site2_node_id":"42686","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"42686","n_urlkey":"239280","n_parent":"32802","n_path":"\/events\/ludum-dare\/39\/roboparkour","n_slug":"roboparkour","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"1790","n_created":"1501355415","n_modified":"1501549527","n_version":"124646","n_status":"COMMIT"},"node":{"id":42686,"parent":32802,"superparent":9,"author":1790,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-08-01T00:56:27Z","created":"2017-07-29T19:10:15Z","modified":"2017-08-01T01:05:27Z","version":124646,"slug":"roboparkour","name":"RoboParkour","body":"![roboscreenshot.png](\/\/\/raw\/ef6\/z\/7826.png)It's a working title. I kinda want to come up with a better name for it. :P\n\nControls included in the game!\n\nReach power stations to refill your battery and get a new checkpoint! You respawn at the most recent station if you fall or run out of power. There's not much to the map yet... The idea behind the jets sputtering was this: If you tap the button, you get a consistent amount of jetpack in a short burst, but if you hold it for more than 0.2 seconds you get a steady stream of jet. I thought this would allow for more consistency in using it. Unfortunately, I didn't get to make many segments of map that would force players to take advantage of it.\n\nI ran out of time, of course, but if I continue this project I want to add segments with powerups that refill some of your fuel. This would allow for longer segments in between checkpoints and perhaps add some depth to the game.\n\n## Links\n* **WINDOWS VERSION + SOURCE:** https:\/\/connorses.itch.io\/roboparkour","meta":{"cover":"\/\/\/content\/ef6\/z\/782c.png","grade-08-out":"1","grade-07-out":"1","author":[1790]},"path":"\/events\/ludum-dare\/39\/roboparkour","parents":[1,5,9,32802],"love":0,"notes":10,"notes-timestamp":"2017-08-22T15:31:08Z","grade":{"grade-01":10,"grade-02":10,"grade-03":10,"grade-04":10,"grade-05":10,"grade-06":10},"magic":{"cool":93.026050941906,"feedback":9,"given":5.625,"grade":10,"grade-01-average":3.25,"grade-02-average":3.375,"grade-03-average":3.125,"grade-04-average":3.875,"grade-05-average":3.25,"grade-06-average":2.875,"smart":-1.8019493938034}},"text":"![roboscreenshot.png](\/\/\/raw\/ef6\/z\/7826.png)It's a working title. I kinda want to come up with a better name for it. :P\n\nControls included in the game!\n\nReach power stations to refill your battery and get a new checkpoint! You respawn at the most recent station if you fall or run out of power. There's not much to the map yet... The idea behind the jets sputtering was this: If you tap the button, you get a consistent amount of jetpack in a short burst, but if you hold it for more than 0.2 seconds you get a steady stream of jet. I thought this would allow for more consistency in using it. Unfortunately, I didn't get to make many segments of map that would force players to take advantage of it.\n\nI ran out of time, of course, but if I continue this project I want to add segments with powerups that refill some of your fuel. This would allow for longer segments in between checkpoints and perhaps add some depth to the game.\n\n## Links\n* **WINDOWS VERSION + SOURCE:** https:\/\/connorses.itch.io\/roboparkour","title":"RoboParkour"}