The Sanguine Fight by Sodaro

[raw]
made by Sodaro for LD 44 (COMPO)

A short platformer-game where you play as a Blood Mage! spr<em>player</em>shoot.gif

All attacks consume your own health, however successful hits steal some back!

Upgrades: Great power comes at a cost, enemies die quicker but so do you!

spr<em>enemy</em>dead_2.png

The goal is to reach the end of the level by getting past the enemy blood mages, who all have the same attacks as you! upgrade<em>dagger.png spr</em>player<em>stab.gif spr</em>enemy_stab.gif

Ratings

Given 13🗳️ 14🗨️

Feedback

zubspace
29. Apr 2019 · 10:18 UTC
The game fits the theme very well. Artstyle is basic, but I like that fireball cast animation and those small details, like eyes blinking.

A bit short, but I was pleasantly surprised to see a shop in there.

Controls are ok. Jumping could be more useful, currently it is unneeded.
NoobException
29. Apr 2019 · 10:28 UTC
Unfortunately, after passing the shop, attacking enemy throws an error

To the moment I've reached - The game is enjoyable, sounds and graphics are cool. Good job!
🎤 Sodaro
29. Apr 2019 · 10:29 UTC
@zubspace Appreciate the the feedback! I opted for a more basic artstyle partly because I ended up spending a bit too much time on the enemy AI. I think jumping lost some value at one point when I did some balance tweaks, earlier in development it was almost crucial in order to not die; because casting bolts was too expensive and enemies would do it constantly... :sweat_smile:
🎤 Sodaro
29. Apr 2019 · 10:31 UTC
@noobexception Damn, I will have to look into that! Was it when you attacked or the enemy?
NoobException
29. Apr 2019 · 11:03 UTC
@sodaro
Weirdly, I can't recreate it now, I've passed the game.
Maybe it was something with my computer, I don't know.
I believe it happened on my attack, but not sure.
🎤 Sodaro
29. Apr 2019 · 11:10 UTC
@noobexception Alright, thanks for trying to find it! I wasn't able to recreate it so hopefully it was a one time thing, might still try to add some fail-safes here and there just in case! :smiley:
Borys
29. Apr 2019 · 14:16 UTC
Really fast, but intensive experience. Graphics is really eye-pleasant and audio is also good. The game for sure needs longer level. Anyway, good job!
Sebastien Bourgeois
30. Apr 2019 · 20:29 UTC
That's cool but way too short, I was able to beat the game too fast, I was waiting for other monsters to shoot :) You had no time to add stuff in the level ?
🎤 Sodaro
30. Apr 2019 · 21:41 UTC
@sebastien-bourgeois Nah sorry :smiley: I wanted to add more but I ended up spending too much time on the enemy AI, and I thought that just adding more of the same enemies without anything else would get too repetetive for the player haha
dimesto52
04. May 2019 · 13:29 UTC
the game is very fair alive to win