Beyond Human by Martin Enderleit

[raw]
made by Martin Enderleit for LD35 (COMPO)
You are a druid sent to the sacred temple to perform your initiation.
Use aspects of various animals to overcome obstacles.

Use ARROWKEYS to move, and SPACE to jump.

Tools used:
HaxeFlixel
Pickle
Photoshop CC
FL Studio
Bfxr

- Edited entry to add timelapse video. :)

Ratings

Coolness 69% 3
Overall 3.33 360
Audio 3.25 224
Fun 3.35 313
Graphics 2.98 489
Humor 2.35 408
Innovation 2.83 643
Mood 3.14 309
Theme 3.61 308

Feedback

qikcik
17. Apr 2016 · 20:03 UTC
Nice :D
HawkSandwich
17. Apr 2016 · 22:12 UTC
I like it
Sébastien Bernery
18. Apr 2016 · 06:17 UTC
Cool game, the last level shows that you have a solid concept. I guess you didn't had time to make more levels, too bad, i wanted to continue :).
bagface
18. Apr 2016 · 06:31 UTC
Nice concept. I can seems like you could make quite a few levels with the set of animals you have.
🎤 Martin Enderleit
18. Apr 2016 · 06:37 UTC
Yeah... I was quite tired at the end. So didn't have time for more levels or a proper ending. But was my first LD, so I'm just glad I got it submitted. Thanks for the comments guys. :)
GAFBlizzard
18. Apr 2016 · 07:23 UTC
Neat music! Very chill.

WASD would have been a nice movement option.
HoldMeImScared
18. Apr 2016 · 07:35 UTC
Your music is very good.

I like the wall jump a lot - though it took me a shamefully long time to realize that the lizard could do it. It was very much an "oh, duh" moment when it happened.

Good set of powers.

Controls felt slightly squishy, but not bad.

Good entry :)
Reis Mahnic
18. Apr 2016 · 08:08 UTC
Woah! Really solid platforming and I loved how you took the real-life animal abilities for inspiration as platforming mechanics.
Also had cool visuals and music. I would turn down the sound effects just a bit so we can hear more of that great music!
sez
18. Apr 2016 · 08:19 UTC
Nice! I really like how it started out simple, yet got a lot harder at the end. I also liked how you managed to make the puzzles more interest by combining pickups.

Well done!
ALobker
18. Apr 2016 · 08:21 UTC
Very cute game
Nomys_Tempar
18. Apr 2016 · 08:47 UTC
Pretty cool! nice overal feeling, definitly needs more levels and assets.
jollyserpent
18. Apr 2016 · 09:29 UTC
This is very good. I wish there'd be more levels, as the last one clearly shows that there's a lot you can do with the mechanics. Cool entry, good job!
crazyrems
18. Apr 2016 · 10:27 UTC
A great entry.
Graphics and sounds are nice and retro.
Physics are basic but OK.
There's no indication that you can wall jump, I though I missed something.
I liked it.
MrDave
18. Apr 2016 · 10:30 UTC
I really liked how you tutorialised each of the animals. It would have been cool to have one big level at the end that used all of the animals however I understand we only have a limited time to make these. I thought the game was really solid and I the variety of animals was very good with each one being unique. I could have played this for alot longer!

I only wish it could have used WASD.
mutonizer
18. Apr 2016 · 10:31 UTC
Cool stuff, nice one.
Last level gave a good idea as to how "shapes" could all come together and was sad when it was the last level available. Talk about a tease! :)

Controls are too "loose" for me, which could be intended but really frustrates me usually when controls don't feel tight, especially on platformers.

In any case, it works, it does what it's meant to and it's not only fun in itself but shows that the idea could be expended further.

Nice one!
🎤 Martin Enderleit
18. Apr 2016 · 10:34 UTC
I really hate one-hand controls... it becomes difficult, which is why I chose arrowkeys + space. But next game I will add WASD controls for you guys. :)
Crowbeak
18. Apr 2016 · 11:44 UTC
The movement did not feel great, but I like the effects of the different shapes. Especially when you get the tiger in mid air and it speeds you up right away; that was fun.
Berserker_Chris
18. Apr 2016 · 12:28 UTC
Nice Music and Graphics
justinooncx
18. Apr 2016 · 12:52 UTC
A promising puzzle game. A bit too short and easy, but I'm sure the finished product will be better.
goffmog
18. Apr 2016 · 16:17 UTC
Terrific little platformer. I enjoyed this so much I was sad when it was over so soon :( The music is lovely, and animations and mechanics feel great. Graphics are my kind of pixel art, representative without being stylized, low res, cute, and well animated. Good use of the theme, love the way you phased in the animal abilities over a few levels, great design. I'll be looking out for your next game!
Lancelot Gao
19. Apr 2016 · 01:31 UTC
Great work!Well done!
eymrich
19. Apr 2016 · 08:53 UTC
Well done! I'm not a fan of platformers but the game felt good. Graphics and audio was nicely done! Nice use of the theme!

My only real complains is about the acceleration/decel of the character, but it's just a matter of taste!
chrras
19. Apr 2016 · 09:28 UTC
I really like your game - good job!
Jimjam
19. Apr 2016 · 09:36 UTC
Really cool entry! The mechanics right now seem more like a proof of concept, in that there's only really one path in collecting the powerups that lets you complete the level. So it would be nice to see this expanded with larger levels in which the player has to pick which order to collect the powerups in.
Frozen Fractal
19. Apr 2016 · 17:04 UTC
Nice! Become a bear to push crates, where have I seen that before? GMTA ;)
🎤 Martin Enderleit
20. Apr 2016 · 10:15 UTC
What's GMTA? :)
LeReveur
20. Apr 2016 · 19:42 UTC
Controls are a little tricky, and jumping sound would have been better if less anoyingly loud, but appart that, it's a good entry, well played. :)
Patomkin
21. Apr 2016 · 09:15 UTC
Hey, a very good entry! Too bad that the levels end at the most interesting point, but the mechanics are pretty nice and the shapeshifting idea is there. Good job :)
KunoNoOni
21. Apr 2016 · 23:39 UTC
Really nice platform game. Controls were a bit slippy but other wise it is a solid entry. Gratz on submitting your first game! Really love the pixel art and the music was pleasant to listen to.
wumpus
22. Apr 2016 · 11:56 UTC
It's a simple concept that does the job quite well. I found the physics a bit slippery but I actually wanted more levels when it was done so it's certainly on the right tracks.
Arvydas
22. Apr 2016 · 14:57 UTC
Pretty decent and addicting game. The music was great, the sounds not so much. I like the shapeshift concept where the different animals make you progress through out the game. The movement is a bit sensitive, but not too difficult. Good work :)
Kep
23. Apr 2016 · 18:06 UTC
Nice work. I would play more levels.
SecondDimension
26. Apr 2016 · 12:43 UTC
Really nice music and enjoyable gameplay, graphics fitted the game perfectly.
ragnta
29. Apr 2016 · 23:17 UTC
Nice game, but I was angry at the last level :) The control is not too easy. But at finally I complete your game, and I wait the continue :)