{"author_link":"\/users\/jungle","author_name":"Jungle","author_uid":"1002337","comments":[{"author_name":"Denifia","author_uid":"1122398","time":"2018-12-04T06:48:50Z","epoch":1543906130,"modified":1543906319,"text":"Really cool game. It gave me the \"just one more day\" feeling - a good thing for a game to have. The soundscape really drew me in. Graphics looked awesome. Game was paced well with escalating sacrifices... but if felt natural for the scene you've created. Had a fun time playing it.\n\nI was upset when the guy who was going to donate a new bed died while being treated :)","likes":3,"format":"md"},{"author_name":"shubart","author_uid":"1004823","time":"2018-12-04T12:26:45Z","epoch":1543926405,"modified":1543926405,"text":"Really well. Great fealing. Nice background. Thank you ","likes":2,"format":"md"},{"author_name":"Dino_jr","author_uid":"1040459","time":"2018-12-04T12:34:12Z","epoch":1543926852,"modified":1543926852,"text":"Nice game, and great graphics. Congrats!!!","likes":2,"format":"md"},{"author_name":"Serge Nanovsky","author_uid":"1133172","time":"2018-12-04T12:43:49Z","epoch":1543927429,"modified":1543927429,"text":"Triage simulator 2018! Well done! :)","likes":4,"format":"md"},{"author_name":"Kirke","author_uid":"1127363","time":"2018-12-04T12:44:22Z","epoch":1543927462,"modified":1543927462,"text":"Your game is so brutal... I have a trauma now and I feel like a really bad person cause I let older people to sacrifice themself for younger ones... What I should do with my life now? (T.T)\nBut you did a really good job. There is a lot of stories and a lots of graphics. Music is perfect and makes pretty depressing war atmosphere. I really like your game and your sad (but true!) interpretation of sacrifice! Well done! :D","likes":4,"format":"md"},{"author_name":"Derek Volker","author_uid":"1076279","time":"2018-12-04T13:44:25Z","epoch":1543931065,"modified":1543931065,"text":"It really fits the jam theme, not being possible to not make sacrifices at all. I ended up not treating anybody with a reasonable recovery rate and taking it like 'Nothing personal - it's just business', so judge me. The graphics and sound fits the theme as well, as they make you feel this sad atmosphere. Good job guys!","likes":2,"format":"md"},{"author_name":"glimaleite","author_uid":"1000593","time":"2018-12-04T17:00:26Z","epoch":1543942826,"modified":1543942826,"text":"E a\u00ed seus doido. Joguei aqui. Vou tentar dar um feedback bem completo dessa vez!\n\nVoc\u00eas mandaram bem na mood, criaram um clima bem pesado, especialmente nos primeiros 3 dias. Depois eu senti q virou um jogo muito num\u00e9rico, mas explico isso mais na frente. Lepletiba mandou bem na arte, apesar de ter uns retratos com menos carinho q outros, hehe. Voc\u00eas conseguiram polir bem, t\u00e1 tudo funcionando direitinho, ritmo t\u00e1 condizente com o clima, tem efeitinho de ru\u00eddo... o som t\u00e1 animal, padr\u00e3o Arlam!\n\nEu percebi alguns problemas s\u00f3:\n- Quem n\u00e3o recebe atendimento necessariamente morre. Isso no come\u00e7o \u00e9 forte e \u00e9 legal a mensagem, mas em 2 ou 3 dias, acaba banalizando a morte dos caras. Chega um maluco com 94% de chance de sobreviv\u00eancia mas acaba morrendo depois por um corte na m\u00e3o. Acho que ficaria mais interessante se as pessoas permanecessem ali na fila e a % ia mudando com o passar do tempo. Acabou me fazendo sempre botar os caras com maior chance e que exigiam menos recursos, me tirou um pouco do clima do jogo.\n\n- O lance da chance ser correlacionado com os medkits necess\u00e1rios faz com que dificilmente sequer valha a pena tentar salvar uma pessoa numa situa\u00e7\u00e3o dessas. Eu meio q ignorei, pq n\u00e3o tinha escolha. Entendo que \u00e9 parte do tema, mas acho que n\u00e3o precisa ser t\u00e3o forte assim a propor\u00e7\u00e3o.\n\n- No fim que eu peguei, eu salvei a tal da Alice O'Connor, mas pra mim ela apareceu no final do nada hahhaa eu nem sei quando eu a salvei. Achei um pouco estranho isso.\n\n- \u00daltimo ponto, eu n\u00e3o sabia se tava acabando ou n\u00e3o. Isso me incomodou um pouco, me fez jogar com pressa e ficar dando alt tab pra ver se encontrava quantos dias durava o jogo, ou se era infinito.\n\nPronto, \u00e9 isso. Eu falei muito nos pontos negativos, mas eu gostei bastante do produto final. Sempre tem coisa pra melhorar, mas acho que ficou excelente, provavelmente pra mim o melhor de voc\u00eas at\u00e9 hoje!","likes":3,"format":"md"},{"author_name":"Rodrigo Grego","author_uid":"1128472","time":"2018-12-04T18:37:33Z","epoch":1543948653,"modified":1543948671,"text":"Caras! parab\u00e9ns o jogo ficou \u00f3timo, imers\u00e3o, gameplay, uso do tema, nem se fala!\nAinda estava processando o back to dust e agora esse veio para pesar mais ainda. Parab\u00e9ns joga\u00e7o muito bem feito em 3 dias. ","likes":2,"format":"md"},{"author_name":"Denifia","author_uid":"1122398","time":"2018-12-04T19:23:38Z","epoch":1543951418,"modified":1543951418,"text":"Came back to say that I still really like your game after playing a bunch of other games. I think yous did a fantastic job on making something unique and immersive.","likes":2,"format":"md"},{"author_name":"Jungle","author_uid":"1002337","time":"2018-12-04T20:50:00Z","epoch":1543956600,"modified":1543956600,"text":"@denifia thanks for your kind words. I feel very happy you like our game. <3 ","likes":2,"format":"md"},{"author_name":"CaptainCorgistan","author_uid":"1120513","time":"2018-12-04T21:37:07Z","epoch":1543959427,"modified":1543959427,"text":"Wow! It's like Valiant hearts. papers please and sheltered mix! Really nice, and immersive game!","likes":2,"format":"md"},{"author_name":"1257th or nothing","author_uid":"1127723","time":"2018-12-04T21:48:41Z","epoch":1543960121,"modified":1543960121,"text":"The theme is not really happy, and I felt the same discomfort as when playing this war of mine. \nSpeaking gameplay, I don't really feel I'm making difficult choices : I always choose the ones with the best recovery chances.\nDo people with 95 recovry chance always die when I dont treat them ?\n\n\nThe realization is perfect however, as well as the theme. Really good work !!!\n\n\n\n\n","likes":2,"format":"md"},{"author_name":"kinuni","author_uid":"1133926","time":"2018-12-04T21:51:52Z","epoch":1543960312,"modified":1543960312,"text":"its a really nice and cool game","likes":2,"format":"md"},{"author_name":"flcx","author_uid":"1124436","time":"2018-12-04T22:04:07Z","epoch":1543961047,"modified":1543961047,"text":"Wow! The best game I tried so far. And it fits the team perfectly.\nReally liked the graphics and mechanics of balancing between available beds, med kits and chance of recovery.\nThe only problem I have with the game is that I didn't feel that bad for letting so many people to day. Having someone come around to look for his relative that died at the waiting line, or complaining about treatment would maybe help build this feeling of guilt.","likes":2,"format":"md"},{"author_name":"Blackwen","author_uid":"1124595","time":"2018-12-04T22:34:37Z","epoch":1543962877,"modified":1543962877,"text":"Simply impressive that it is done in 3 days. All well explained, well done graphics, sound too and a powerful mechanic that leaves you ko with the decisions. Perfectly exploited thematic.\nGood work :) ","likes":2,"format":"md"},{"author_name":"aortega","author_uid":"1120995","time":"2018-12-04T22:48:57Z","epoch":1543963737,"modified":1543963737,"text":"The game works. The presentation is fine. The controls and mechanics are easy to understand. Good theme fit. Congratulations!","likes":2,"format":"md"},{"author_name":"Thiago Andre AS","author_uid":"1043899","time":"2018-12-05T00:01:21Z","epoch":1543968081,"modified":1543968081,"text":"Eae pessoal!!! Nossa, no final vcs produziram coisa pacas!! Muito bom! Umas coisas que eu ia comentar bati o olho e vi que o @glimaleite j\u00e1 tinha dito mhahaha: personagem com 94% de chance de sobreviver com pequenos cortes na pele morreu! o outro foi n\u00e3o saber quantos dias era o jogo. Joguei at\u00e9 o fim pq lembro de vcs decidindo finais, mas isso informa\u00e7\u00e3o de fora do jogo. O que me deixa feliz \u00e9 saber que podemos falar sobre nuances do jogo. Isso s\u00f3 \u00e9 poss\u00edvel pq o restante foi bem executado =) Parab\u00e9ns a todos =DDD","likes":2,"format":"md"},{"author_name":"Twenty5Clocks","author_uid":"1122081","time":"2018-12-05T02:02:08Z","epoch":1543975328,"modified":1543975328,"text":"The sound in this game is great. It really fits the mood well. The graphics and gameplay were on point as well. Nice complete game.","likes":3,"format":"md"},{"author_name":"EvoGenGames","author_uid":"1023990","time":"2018-12-05T14:24:50Z","epoch":1544019890,"modified":1544019890,"text":"Hi there,\n\nThis is one of those games that deserves an all 5-star rating.\nNicely done!\n\nSome feedback:\n* I disliked that the you decided what was the goal 'save as many people as possible'. Because now it was all about getting that people saved number up and I disconnected with the patients. In the real world I think it is much more complicated. I think in the real world you don't disconnect with them and therefor the decisions are even harder.\n* People you didn't treat the day they come in per definition died in your game. It might have been even more realistic if they had a slight chance to return the next day with a major impact on their full treatment stats.\n* described injuries didn't really have a link with the survival rate\/medical needs\/days needed?\n* on day 2 and 3,... of a treatment you should also be able to reconsider your decision. Since numbers and estimations might have changed, and other patients with maybe better ratio's come in? So survival chances should be updated (getting lower in case of infections etc, getting higher if the treatment is working) each day. And that opens up the possibility of dismissing a patient because chances of survival vanished due to an infection for example.\n* There was now an indication of survival change. this is really easy to make a decision about. 80 is better then 65. Instead you could indicate a range of survival chances. For example the survival rate of A is between 50% and 60% and for B between 20% and 70%. These values might increase in accuracy the longer they are in treatment.\n\nJust some game ideas and feedback. Again, this is a great game, fits the theme better than any game I've encountered so far. Congratulations to the team!","likes":4,"format":"md"},{"author_name":"Jungle","author_uid":"1002337","time":"2018-12-05T15:54:49Z","epoch":1544025289,"modified":1544025289,"text":"@evogengames Thanks for your time to make a complete feedback of our game. In fact, we noticed game design failures during gameplay tests, but we're out of time to implement new features or even change some game rules, like patients \"inta-death\" if waiting in line. The idea of changing survival chances across the treatment days is very nice, we will keep this in mind if we take the project on in the future. Again, thanks for the feedback. We are so happy you like our entry. :v: ","likes":3,"format":"md"},{"author_name":"justalocalhero","author_uid":"1077551","time":"2018-12-05T18:35:16Z","epoch":1544034916,"modified":1544034916,"text":"Really nice job.  All the decisions feel tricky and impactful.  The character portraits look great, and the background sounds are immersive.  It does feel like medkits are always the limiting resource and there are always excess beds.  The UI when you click on a patient feels a little bit slow to respond.  I spent most of my time clicking on character so that got just a little bit frustrating.\n\nReally nice and polished game overall.","likes":3,"format":"md"},{"author_name":"hugonun","author_uid":"1122671","time":"2018-12-05T22:47:31Z","epoch":1544050051,"modified":1544050051,"text":"Interesting topic for this game, wasn't expecting it. Love the realistic sounds and the decision making.","likes":3,"format":"md"},{"author_name":"haxton2694","author_uid":"1134006","time":"2018-12-06T00:31:25Z","epoch":1544056285,"modified":1544056285,"text":"Excellent submission - the mood and the soundscape is really immersive. I was hurting by not being able to help everyone. ","likes":3,"format":"md"},{"author_name":"ursagames","author_uid":"1007359","time":"2018-12-06T04:31:19Z","epoch":1544070679,"modified":1544070679,"text":"Your game was played on my stream ( twitch.tv\/ursagames ) for the second day of Ludum Dare streams - you can find the timestamp of your game here: https:\/\/goo.gl\/N2rkr8","likes":3,"format":"md"},{"author_name":"jotson","author_uid":"1007333","time":"2018-12-06T19:37:17Z","epoch":1544125037,"modified":1544125037,"text":"Good graphics and sounds, interesting gameplay, fit the theme well, and I'm depressed now.","likes":3,"format":"md"},{"author_name":"Ranner198","author_uid":"1003800","time":"2018-12-14T19:30:40Z","epoch":1544815840,"modified":1544815840,"text":"This was a super cool game, I've noticed the choice based games have really came on strongly this year^. I enjoyed the art style as well as the music and of course the dank programming. The fact you made it a HTM5 game was really cool and quick + easy to play. Y'all really knocked it out of the park congrats!","likes":3,"format":"md"},{"author_name":"picapica","author_uid":"1009006","time":"2018-12-17T20:01:39Z","epoch":1545076899,"modified":1545076899,"text":"Very good use of the theme. Really felt horrible to turn people away, and seeing empty beds that couldn't be used due to lacking supplies...","likes":3,"format":"md"},{"author_name":"elysiagriffin","author_uid":"1047013","time":"2018-12-18T21:42:22Z","epoch":1545169342,"modified":1545169342,"text":"Hey prof_abdalla & Philippe Lepletier! Thanks for submitting your game for me to play on my livestream!\n\nIf you'd like to rewatch the playthrough, you can find it here: https:\/\/www.twitch.tv\/videos\/346058131?t=12h16m05s\n\nGood luck on your ratings, see you next LD! :D\n\n\ud83d\udc9c Elysia Griffin AKA Button Feedback Lady\n\nhttps:\/\/www.twitch.tv\/elysiagriffin ","likes":3,"format":"md"},{"author_name":"CaptainPilot","author_uid":"1010100","time":"2018-12-20T21:53:32Z","epoch":1545342812,"modified":1545342812,"text":"It's increase the transition speed betweens days but an otherwise good entry :)","likes":3,"format":"md"}],"format":"md","images":["ld43\/128547-dfffd4132f6bbeca822f750ed25c70b6.png"],"links":[{"url":"https:\/\/drive.google.com\/file\/d\/15yjKiwZFY9ATmn2FRsTGfvaeVz14FoWJ\/view?usp=sharing","text":"Windows"},{"url":"https:\/\/uruca-games.itch.io\/one-life-one-tear","text":"HTML5 (web)"}],"metadata":{"g_key":"41653","g_author":"1002337","g_event":"LD43","g_eventkey":"71","g_subevent":"JAM","g_urlkey":"224126","g_title":"One Life One Tear","g_status":"USEAR3","g_place":"31","g_commentcount":"29","g_site2_node_id":"128547","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"128547","n_urlkey":"224126","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/one-life-one-tear","n_slug":"one-life-one-tear","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"2337","n_created":"1543623462","n_modified":"1543892970","n_version":"400893","n_status":"COMMIT"},"node":{"id":128547,"parent":120415,"superparent":9,"author":2337,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-12-04T01:22:02Z","created":"2018-12-01T00:17:42Z","modified":"2018-12-04T03:09:30Z","version":400893,"slug":"one-life-one-tear","name":"One Life One Tear","body":"![Logo.png](\/\/\/raw\/129\/z\/1dcf8.png)\n\n## GAME STORY:\nYou are responsible for managing a field hospital near a conflict zone. Resources are scarce and the available structure is limited. A new wave of wounded people arrives every day, there is no space to treat all of them. Read the medical charts and analyze the situation. Sacrifices must be made. The injured needs medkits to be treated. Medkit supplies will arrive some days. Make decisions to save as many people as possible.\n\n\n## FEATURES:\n* Manage a field hospital and save many lives you can\n* Accept bribe or gifts to keep the work on\n* Procedural NPC generation\n* 13 unique NPCs\n* 4 unique endings\n\n\n## HOW TO PLAY:\n* Use mouse to take actions \n* Select injuried people you want to care\n* Click END DAY button when you are done\n* Gameplay lenght: about 10 minutes\n\n\n## ABOUT THE TEAM:\n* Game Design and Story - Su\u00e2mi Abdalla-Santos\n* Art Director - Philippe Alves Lepletier\n* Programmer - S\u00e9rgio Alonso Jr.\n* Music - Arlam J\u00fanior\n* All assets are original and were made within 72h during Ludum Dare 43\n\n\n## SCREENSHOTS:\n![01.png](\/\/\/raw\/129\/z\/1dc80.png)\n\n![02.png](\/\/\/raw\/129\/z\/1dc84.png)\n\n![03.png](\/\/\/raw\/129\/z\/1dc8d.png)\n\n![04.png](\/\/\/raw\/129\/z\/1dc92.png)","meta":{"author":[2337,46358,2538,26650],"link-01-tag":"42337","cover":"\/\/\/content\/129\/z\/1dc4e.png","allow-anonymous-comments":"1","grade-07-out":"1","link-01":"https:\/\/drive.google.com\/file\/d\/15yjKiwZFY9ATmn2FRsTGfvaeVz14FoWJ\/view?usp=sharing","link-02":"https:\/\/uruca-games.itch.io\/one-life-one-tear","link-02-tag":"42336"},"path":"\/events\/ludum-dare\/43\/one-life-one-tear","parents":[1,5,9,120415],"love":0,"notes":29,"notes-timestamp":"2018-12-20T21:53:32Z","grade":{"grade-01":36,"grade-02":35,"grade-03":36,"grade-04":36,"grade-05":36,"grade-06":36,"grade-08":36},"magic":{"cool":110.3678846352,"feedback":34,"given":37,"grade":35.857142857143,"grade-01-average":4.176,"grade-01-result":31,"grade-02-average":3.47,"grade-02-result":358,"grade-03-average":3.676,"grade-03-result":159,"grade-04-average":4.588,"grade-04-result":2,"grade-05-average":4.368,"grade-05-result":80,"grade-06-average":4.132,"grade-06-result":32,"grade-08-average":4.412,"grade-08-result":14,"smart":20.229226569941}},"text":"![Logo.png](\/\/\/raw\/129\/z\/1dcf8.png)\n\n## GAME STORY:\nYou are responsible for managing a field hospital near a conflict zone. Resources are scarce and the available structure is limited. A new wave of wounded people arrives every day, there is no space to treat all of them. Read the medical charts and analyze the situation. Sacrifices must be made. The injured needs medkits to be treated. Medkit supplies will arrive some days. Make decisions to save as many people as possible.\n\n\n## FEATURES:\n* Manage a field hospital and save many lives you can\n* Accept bribe or gifts to keep the work on\n* Procedural NPC generation\n* 13 unique NPCs\n* 4 unique endings\n\n\n## HOW TO PLAY:\n* Use mouse to take actions \n* Select injuried people you want to care\n* Click END DAY button when you are done\n* Gameplay lenght: about 10 minutes\n\n\n## ABOUT THE TEAM:\n* Game Design and Story - Su\u00e2mi Abdalla-Santos\n* Art Director - Philippe Alves Lepletier\n* Programmer - S\u00e9rgio Alonso Jr.\n* Music - Arlam J\u00fanior\n* All assets are original and were made within 72h during Ludum Dare 43\n\n\n## SCREENSHOTS:\n![01.png](\/\/\/raw\/129\/z\/1dc80.png)\n\n![02.png](\/\/\/raw\/129\/z\/1dc84.png)\n\n![03.png](\/\/\/raw\/129\/z\/1dc8d.png)\n\n![04.png](\/\/\/raw\/129\/z\/1dc92.png)","title":"One Life One Tear"}