M3 DEFENSE by rplnt
Match-3 meets (broken) Tower Defense!

Place (random) towers when you have the cash. Upgrade by matching three (or more) towers of the same type. Prevent playing balls from reaching the other side.
UPDATE Added all builds (WebGL had to be build with beta version of Unity, so...)
Instructions
- Mouse to place towers
- Scroll wheel to swap towers
- Press "GO" to start next wave
- Match 3 or more towers to upgrade
Known issues
- game over screen doesn't work in standalone builds (10th wave finishes = you've won)
- sometimes you can build towers during wave running
- towers sometimes don't shoot when they should
Tools used
- Inkscape
- Unity3D
- Paint.NET
- Visual Studio
Enjoy!
| HTML5 (web) | https://rplnt.itch.io/m3defense |
| Windows | https://rplnt.itch.io/m3defense |
| macOS | https://rplnt.itch.io/m3defense |
| Linux | https://rplnt.itch.io/m3defense |
| Original URL | https://ldjam.com/events/ludum-dare/41/m3-defense |
Ratings
| Overall | 455th | 3.205⭐ | 24🧑⚖️ |
| Fun | 400th | 3.19⭐ | 23🧑⚖️ |
| Innovation | 339th | 3.386⭐ | 24🧑⚖️ |
| Theme | 271th | 3.75⭐ | 24🧑⚖️ |
| Graphics | 408th | 3.114⭐ | 24🧑⚖️ |
| Mood | 527th | 2.643⭐ | 23🧑⚖️ |
| Given | 19🗳️ | 7🗨️ |
Anyway, this is a really nice idea. The match-3 mechanics add a whole new layer of tactical depth to the tower defense genre which is surprisingly fun. Good job! :)
I want you to know that I scored 106 and died at the very last bowling bowl of level 10 !
But nice tower defense.
The match3 may need a little tweaking : it's very frustrating when you'd like to destroy a misplaced tower, and when you'd like to make the 2 tower set horizontally.
Otherwise, nice game. Lacks sound, as others said, but fondamentally, it works.
I'm in dire need of ratings as well, feel free to pass by :
https://ldjam.com/events/ludum-dare/41/asimovs-breakout
Anyway, good job, the game is playable and enough challenging that I didn't give up until I win. :)
Loved the stack three mechanic though I found it a little hard control wise to make things work. While im not the best strategist, some of the controls made it a little difficult to stack three in certain locations, specifically anywhere on top of the track. Also adding in some horizontally placed towers could add a bit more wiggle room (though it might also add difficulty so...)
Overall though i had heaps of fun, loved the graphics and game play heaps. Well done!
That all being said, I just personally didn't find it much fun. To me, it felt like it was missing several key elements to hold the player's (or at least my own) engagement.