What is Art: Things that can be Stolen by drzanuff
What is Art?
In this game you control a thief that steals piece of arts that is worth it. You must grab the pieces and take to the van. But wacth out for the alarms, If you touch it, it's over. When you done, return to the van, but if the time runs out, you lose.
Controls:
WASD: Move
Space: Jump
Shift: Run
Left Click: Interact with objects
ESC: Exit game
LD 40 Theme: The more you have, the worse it is
When you grab a piece of art, you become slow. You can grab any quantity, but it will be more difficult to move.
Limitations:
This compo was made as challenge with my coworkers. Each one of us choose a engine and made a game with the limitations:
-Just one Level
-Seven color palette
-No lights and Shadows
Game engine: Godot 3.0 beta 1
| Windows | https://drzanuff.itch.io/what-is-art-things |
| Original URL | https://ldjam.com/events/ludum-dare/40/what-is-art-things-that-can-be-stolen |
Ratings
| Overall | 315th | 3.421⭐ | 21🧑⚖️ |
| Fun | 320th | 3.342⭐ | 21🧑⚖️ |
| Innovation | 421th | 2.974⭐ | 21🧑⚖️ |
| Theme | 271th | 3.579⭐ | 21🧑⚖️ |
| Graphics | 319th | 3.342⭐ | 21🧑⚖️ |
| Audio | 303th | 3.026⭐ | 21🧑⚖️ |
| Humor | 349th | 2.618⭐ | 19🧑⚖️ |
| Mood | 328th | 3.083⭐ | 20🧑⚖️ |
| Given | 13🗳️ | 17🗨️ |
edit: so we need both files..
It is longer than expected. For a compo, I'm quite impressed.
I like the graphics, I think the limitations on the palette can actually be a pretty good thing :) The only frustrating bit was perhaps the laser hitboxes. There were times when I was hit by the laser and it didn't seem to touch me. But overall, good idea, and fun entry!
Dodging laser beams and stealing art is less exciting in the long run. Trying to steal more and more without tripping an alarm is a legit challenge, but redoing the same segments multiple times does take its toll. In the end I managed 7600 big ones, only left the two story room in the back and the massive painting topside alone on that run. Those are too risky ventures.
Could use some more movement abilities, crouching combined with a quick, short-range dash would fit well. Mastering the current set of abilities (can you even call basic movement that?) is too easy. Some gadgets are worth considering too. I find it hard to swallow that any bloke with a car can just waltz in and nick valuables left and right.
Good work.
Overall: *Good (4.0)*
Fun: *Good (4.0)*
Innovation: *Good (4.0)*
Theme: *Great (4.5)*
Graphics: *Good (4.0)*
Audio: *Good (4.0)*
Humor: *Average (3)*
Mood: *Above average (3.5)*