Humanscape by firellon
Hey folks,
This is our game about the escape of Humanity from the alien aggressors in the vast depths of space.

Preambula
The Earth and majority of the human race were destroyed. The remnants had to fly away.
You are the artificial intelligence T0RS10 that takes care of people slumbering in the spaceship that flies towards the Source - the planet of humanity's ancestors.
Thanks to cryo-capsules, everyone's safe and won't age too fast during the flight.
However, there are hazards that you need people's help to deal with.
The ones that will be woken up will never get back to their cryogenic sleep.
Choose wisely and use your limited resources to protect humanity as good as you can!

Controls
In global overview: Click on people and fighters to take over, scroll around to see what's going on
*As Human: *
WASD/Arrows to move around
Space to enter either Cannon Turret or Fighter control
Escape to return to global view (leaving human to just stay in place)
As Turret:
Use mouse to scroll around
Hold right mouse button to fire
Q to quit turret control and return to human mode
Escape to return to global view (and enable turret to fire automatically)
As Fighter:
WASD/Arrows - accelerate forwards/backwards and rotate in place (asteroids-like)
Space to shoot forward
Q to quit fighter control and return to human mode (if you are above landing spot)
Escape to return to global view (and enable fighter to move around and fire automatically)

Authors
Nebulate.me studio:
Kutase - Programming & Design
Firellon - Art & Programming
David Orr - all the music (check out his site here: http://davidorr.net/services/free-stock-audio/)
Bfxr - sound effects https://www.bfxr.net/

| Windows | https://nebulate.itch.io/humanscape |
| macOS | https://nebulate.itch.io/humanscape |
| HTML5 (web) | https://nebulate.itch.io/humanscape |
| Original URL | https://ldjam.com/events/ludum-dare/43/humanscape |
Ratings
| Overall | 260th | 3.72⭐ | 27🧑⚖️ |
| Fun | 298th | 3.54⭐ | 27🧑⚖️ |
| Innovation | 112th | 3.76⭐ | 27🧑⚖️ |
| Theme | 483th | 3.52⭐ | 27🧑⚖️ |
| Graphics | 718th | 3.1⭐ | 27🧑⚖️ |
| Humor | 710th | 2.452⭐ | 23🧑⚖️ |
| Mood | 369th | 3.5⭐ | 27🧑⚖️ |
| Given | 28🗳️ | 21🗨️ |
As it is, it's really tempting to just pass all control to AI and watch the result mhahah (did that on second run). Good job!
The introtext was also very nice and set the right mood for the game.
Great work, i really liked it!
I could see really playing up the character development of the crew who are all trapped together, reacting to deaths or various events in different ways.
Really nice to see this. Can't believe you took on so much in a jam.
But overall it's a great game, a good take on the theme. Congratulation!
I really liked the variety during the various wave as it always force to adapt to new situation.
It felt a tad sluggish thought, maybe the gameplay would have benefited from a more fast-paced action ?
Either way, gratz for the submission !
Congratulations on work