The Adventures of Cat Bat by BirchTree

[raw]
made by BirchTree for LD 44 (JAM)

Take the role of Cat Bat in a rogue-like adventure! Includes random dungeon generation, upgrades, and 3 different levels.

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Ratings

Given 17🗳️ 5🗨️

Feedback

GreenBoxGames
30. Apr 2019 · 01:08 UTC
Its Fun game, I like the random level generation and the art style. My main problem with it was that i felt like when i used my slash attack it took a while to deal damage. Also i'm not sure why you wan navigate the menu with WASD but cant use it to control your character in the game. Other then those two thing though this is a pretty solid rogue-like.
Jiink
30. Apr 2019 · 01:23 UTC
Nice job! The art and music are neat, and I like how it feels to play and control.
Chambre19
30. Apr 2019 · 01:52 UTC
Really fun game, i love the art style and the levels. great job!
torcado
30. Apr 2019 · 01:56 UTC
this is cool! I really like this type of game, random floors and upgrades. The attacks and movement are a little finnicky, but the idea is all good! level 2 gets very difficult very quickly, havent passed it yet
michaelsonbritt
30. Apr 2019 · 02:07 UTC
Wow, very difficult. Those darn door-camping sharks!! Nice work on the random level generation.

Frustration is seeing instructions for "shoot" and "dash" commands which aren't available at the beginning of the game, attack is short range, plus all upgrades are too expensive to purchase at first. The gun is unpredictable to control and hard to obtain. Otherwise input handling, immersion, overall quality is good.
Logicon211
30. Apr 2019 · 02:22 UTC
The art style is very distinctive. I had a hard time timing attacks so I was without enough health to buy stuff frequently but the theme is definitely in there for sure. I also got lost quite a few times, but otherwise I
still enjoyed it. Good job!
superpokeunicorn
30. Apr 2019 · 07:22 UTC
I really like this game. The combat is simple and intuitive and I like the minimalist art style. I also appreciate the different music tracks for each level along with the unique set of enemies and environments. Having to spend health on upgrades is a neat mechanic, although, in practice, it never seemed worth it. The gun in particular felt very underwhelming. I like that you included a final boss and the fight was really great, but nothing happened after I beat it for some reason. Still, I enjoyed my time with this game. Nice work!
shunao
30. Apr 2019 · 23:30 UTC
i found the art super cute!!!
Dreadusa
01. May 2019 · 01:53 UTC
Super cute! I can't say it was too innovative since it stuck very close to the roguelite genre and didn't branch off much. Plus, the theme didn't feel very prevalent in this.
Suchista
02. May 2019 · 14:58 UTC
great work. The game is fun and pretty intuitive and you don't have to search for instructions. Everything is clear and graphics are really well done. I had fun playing it ;)
silkworm_sweatshop
02. May 2019 · 15:29 UTC
Solid entry! Looks and sounds good and you have audio/visual feedback for everything (Thank you!). The random levels works pretty well too. My biggest issue is that the upgrades are way too expensive so either you can't afford them or they don't feel worth buying. The gun is also too clunky especially since you have to stand still while using it. I say just make it shoot the direction you're facing while still being able to move.