(MAAB) Mistakes Are Actually Bad by dimaswift
The game is about 2 guys cutting stuff with a laser. You can play with your homie, should be funnier. Too bad I didn't have enough time to make some decent level. But laser cutting thing looks cool though. I also just remembered that there are no sounds. Controls: WSAD for one, and arrows for another. https://youtu.be/L2MNEp-gSV4


| Source code | |
| Windows | https://drive.google.com/open?id=1MIwapuaEbyNaGqV-gA1eHMh0DimHS78g |
| Original URL | https://ldjam.com/events/ludum-dare/40/maab-mistakes-are-actually-bad |
Ratings
| Overall | 279th | 3.48⭐ | 27🧑⚖️ |
| Fun | 264th | 3.442⭐ | 28🧑⚖️ |
| Innovation | 36th | 3.98⭐ | 27🧑⚖️ |
| Theme | 649th | 2.346⭐ | 28🧑⚖️ |
| Graphics | 11th | 4.385⭐ | 28🧑⚖️ |
| Humor | 404th | 2.425⭐ | 22🧑⚖️ |
| Mood | 312th | 3.115⭐ | 28🧑⚖️ |
| Given | 30🗳️ | 21🗨️ |
I need to find a buddy to play this with, but it was ncie to cut everything anyway.
Being ambidextrous works for me :p (forever alone)
Anyway, have some hearts too =) :heart: :heart: :heart:
It looks super-slick, very impressive. The mechanic is a new idea I enjoyed exploring. It looked really nice when I sliced something off. In the part I saw, it seemed like if I could move past something to get on both sides to slice it, then I didn't need to slice it because I could just move past it the same way with both guys... but then I didn't get super-far. My furthest run I got to the point where the bottom floor takes a plunge downward and didn't last much past that.
If I could change one thing I would make the restart happen faster and via keyboard command. With two hands on the keyboard, it was a friction to have to reach over for the mouse every time I made a mistake, and o/c that friction hits me at the downbeat of having just died.
This was an awesome little core: a novel idea with a slick look and tight controls. Well done!
It was more fun to cut stuff than it was trying to reach the end.
or if you like in my project there:
https://ldjam.com/events/ludum-dare/40/team-or-greed
I played solo but was still able to control both ships without too much trouble by moving slowly. I didn't see any obvious objective so I just cut rocks at random. Some of the map boundaries look like shadows which caused a couple deaths..
Are the people and ships meant to look like Lego?
I also don't really know how the theme fits in. My guess was that it was trying to say that the more rocks you cut the more crowded the bottom area gets, or maybe something bad happens if you cut too much.
About the people on the ship - I didn't mean to make them look like lego, I was just using MagicaVoxel for modeling :) Although I have realized that they look familiar...
I wish you best of luck on this LD.