The Hungry Planet by madalaski
Links:
- WEB Kongregate
- WINDOWS: Google Drive
- SOURCE: Google Drive
Description:
You are a lonely asteroid, looking to make your way into the big leagues. The planets and the stars, colossal giants drifting through space, thinking they're so great. It's time for the status quo to change in a gripping adventure full of romance, betrayal and 16th century colloquialisms. Unfortunately, your epic story switched engines mid-way through development and some of the content was cut. It's still pretty fun though!
Controls:
Move your mouse around the asteroid and click to move towards your mouse pointer.
Your impulse towards that point depends on how far away you click!
Collide with stellar objects (such as asteroids) to absorb them.
Absorb stellar objects with a smaller mass than you to gain their mass!
Try to absorb an object that's larger than you, however, and it'll be game over...
Endgame:
Unfortunately, the game has no tear-jerking finale. However, do post the highest mass you obtain in the comments below and you can compare it to one of these many real life stellar objects:
- Alpha Centauri:
- 2.2E+30 kg
- R135a1 (Most massive star):
- 6.3E+32 kg
- Min Supermassive Black Hole:
- 2.0E+35 kg
- Max Supermassive Black Hole:
- 1.0E+41 kg
Ending Remarks
This is probably the most polished and complete game I have produced for Ludum Dare and in the shortest time! I've only been able to work on and off this weekend so I've probably only used 40% of those 48 hours. Thank you for taking the time to play it and please let me know any criticisms or bugs that you encounter!
Screenshots -



Ratings
| Overall | 482th | 2.731⭐ | 28🧑⚖️ |
| Fun | 408th | 2.769⭐ | 28🧑⚖️ |
| Innovation | 404th | 2.731⭐ | 28🧑⚖️ |
| Theme | 455th | 2.731⭐ | 28🧑⚖️ |
| Graphics | 496th | 2.385⭐ | 28🧑⚖️ |
| Audio | 269th | 2.885⭐ | 28🧑⚖️ |
| Humor | 416th | 1.917⭐ | 26🧑⚖️ |
| Mood | 413th | 2.731⭐ | 28🧑⚖️ |
| Given | 32🗳️ | 17🗨️ |
This is a total tangent but.. Have you ever seen this anime called Gurren Lagan? Toward the end of the series they keep getting bigger and bigger robots and eventually ones that are galaxy sized - they do a really good job of conveying that scale as they zoom out past planets, which become smaller, then solar systems, and then entire galaxies etc. I think that's something like I'd imagine for this game - maybe starting out in the orbit of some background moon and then seeing it shrink. I did see you have an Earth-like planet in the screens but I wasn't able to encounter it.
Anyway, well done on this entry!
I wonder how hard it is to program a drill that pierces the heavens...
I think, that player model could change, when reach some mass threshold.
Besides that, nice game! :)
Good job with the music though!
Besides that, it would be nice to have a bit more gameplay, as it gets a bit repetitive after a short time.
Maybe more asteroides or something to increase the difficulty.
Otherwise this is a fun little game, liked the music especially :)
A little work on the camera could help a lot: when you're moving fast, the slowly leaping camera can't catch up and you end up not knowing what's coming ahead. You could easily improve that by offsetting the target of the lerp with the planet velocity vector * some factor. I think it would make it more exiting, allowing you to move at higher speed while staying in control
If you have a chance please rate my game.
Link: https://ldjam.com/events/ludum-dare/38/final-front-planetary-defence