luvShape by luvShape

[raw]
made by luvShape for LD35 (JAM)
luvShape is a simple experimental game about falling through shapes!

Rotate the incoming shapes and try to match them with the silhouette as you fall down through various psychedelic worlds.
PS. The number of the dots on the restart screen represents how many layer you passed, keep an eye on them!

You can play HTML5 (WebGL) version right on LD website using Windows, Linux or Mac OSX! :)

Control shapes: ←, → (or A, D)
Restart: Space
Pause: Esc


Credits:
Lucija Blazek - animation
Dorian Horvat - music
Marta Strazicic - 3D modelling, animation
Filip Ugrin - animation, sound effects
Dario Zubovic - programming


NOTE:
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Ratings

Coolness 100% 1
Overall(Jam) 3.77 130
Audio(Jam) 3.95 61
Fun(Jam) 3.47 245
Graphics(Jam) 4.36 69
Innovation(Jam) 3.69 135
Mood(Jam) 4.03 56
Theme(Jam) 3.85 169

Feedback

Arvydas
18. Apr 2016 · 23:53 UTC
Trippy!
pixel_maniacs
18. Apr 2016 · 23:58 UTC
Very interesting idea. We just liked how you played with the colors!
Just showed it on our channel andiFromPixelManiacs to our fans and told them to vote!
eeely
19. Apr 2016 · 00:16 UTC
i can now no longer say i havent done drugs
divegato
19. Apr 2016 · 00:20 UTC
I threw max scored for every category. This is really an awesome game. The graphics and sound are just perfect.
justacookie
19. Apr 2016 · 00:30 UTC
Wow, that was.. special? :D
i felt so distracted by the background that i missed a lot of pieces in the beginning and at first i didnt know what to do, but then it began to be really fun. i think you made a really fun geometry game and from the games i've played so far, this one has the most unique artwork yet, and although the game concept is simple, its really hard enough with that much distraction. cool entry :)
danieldsj
19. Apr 2016 · 01:02 UTC
Great game! Really abstract.
AngerFork
19. Apr 2016 · 01:21 UTC
Very trippy game, especially with that hypnotic music! Impressive, totally going to play again!
torcado
19. Apr 2016 · 01:22 UTC
woooow i loove the visual design! really nice choice of colors in all the stages, and pretty interesting gameplay. As the shapes approach i always think they're too difficult/ambiguous to easily pick the right rotation but im surprised each time when i do it right.
nice job!
NickMakesGames
19. Apr 2016 · 01:23 UTC
wow. That was a real audio-visual treat. The mechanics were simple but enjoyable, and made for a great excuse to enjoy the fancy graphical effects. A wonderful, wonderful entry.
kestrelgames
19. Apr 2016 · 04:47 UTC
super clever idea for fitting the shapes in. this is my brain on the 60s
nlbi21
19. Apr 2016 · 09:49 UTC
LOL this is very sexy.
kwmx
19. Apr 2016 · 10:21 UTC
Feels like I'm on a trip. It was amazing and the audio was amazing too
PelvicThruust
19. Apr 2016 · 11:45 UTC
Very cool idea. Music is fitting. Realy chillout/trippy stuff.
Pantelis Petsopoulos
19. Apr 2016 · 12:57 UTC
HOLY SHIT THIS IS GENIUS

The work on the graphics alone is simply amazing, I imagine there was a lot of technical difficulty involved.

First 5/5 entry you deserve it!
davor10105
19. Apr 2016 · 12:58 UTC
wow, very trippy gameplaywise and musicwise. but thats a good thing :)
jollyserpent
19. Apr 2016 · 13:08 UTC
Great stuff, love experiences like this one.
bigbatardyt
19. Apr 2016 · 15:45 UTC
I love this game because it's not hard to play, it's really relaxing. An abstract piece of art. Music and graphics are damn good !
pogo
19. Apr 2016 · 17:25 UTC
So much style in this game. Well done!
Hempuli
19. Apr 2016 · 20:32 UTC
Very nice! The visuals and audio are amazing and funky, and while the gameplay is very simplistic the audiovisual experience made playing the game a lot of fun. Sometimes I seem to get a success and failure at the same time?
🎤 luvShape
19. Apr 2016 · 20:54 UTC
@Hempuli: Yes we have noticed that. Bug fix should be live soon. :)
snowyowl
20. Apr 2016 · 13:11 UTC
Trippy, gorgeous, and original. Well done!
ViKing Games
20. Apr 2016 · 16:46 UTC
The visuals and audio were amazing, 5/5 in those categories for sure. I would have enjoyed the gameplay better if there was a clear way to know how many lives you had left, and some kind of 'high score' system. The dots on the restart screen were a fantastic way of displaying the score, though.
Khaoz_Fang
20. Apr 2016 · 16:52 UTC
Really amazing art style! I like it
avinashd
20. Apr 2016 · 17:01 UTC
The gameplay is basic, but I love the graphics!
Wefiends
20. Apr 2016 · 23:30 UTC
We started with a really similar concept for our game, but I think what you really cashed in on was the hypnotizing aspect of waiting to match oncoming shapes. Awesome combination of art and music, and a really fun experience.
Pickens Inc.
23. Apr 2016 · 15:57 UTC
Brilliant game, very trippy. Played it on stream. My only criticism is that it is difficult to discern as to what angle you will get with the next button-press.
TheMeorch
23. Apr 2016 · 21:18 UTC
This is amazing -- Just unbelievable art and presentation, I've never played anything quite like it and I was transfixed!
Odyssey
24. Apr 2016 · 22:16 UTC
The graphics are awesome and the gameplay is awesome. The incorrect sound is quite jarring
omarhuseynov011
25. Apr 2016 · 10:01 UTC
Trippy as hell
Nice game though
mountainstorm
25. Apr 2016 · 15:46 UTC
Really good version of this type of game, it's nice to see shapes which aren't simple geometric ones. The bing on success is really satisfying to.
marmpa
26. Apr 2016 · 12:22 UTC
Really nice game.Though it ws difficult at first but quickly i was proven wrong.
APantaloni
27. Apr 2016 · 11:47 UTC
Very very VERY cool graphical style and soundtrack. The fact that controlling the shape is almost like rotating it but not quite can be a little confusing at first. It's probably better played full screen and not in the small window on this page, so you can see the shape better. Overall it's a clever variation on the mechanic, very trippy and enjoyable. Congrats!
BSODDevTeam
27. Apr 2016 · 17:54 UTC
Cool game! I can play it all day!
MementoGames
28. Apr 2016 · 02:22 UTC
Mind f***ery!
Awesome presentation! Very trippy!
It seems so easy at first but the whole thing just messes with your eyes. Damn!
Great entry!
tomlum
29. Apr 2016 · 13:19 UTC
Wow! Wow. Really stellar feel, and a surprisingly addicting mechanic. The visuals and sound really made the technically simple gameplay super fun. 5 stars from me.
Miko
29. Apr 2016 · 21:19 UTC
Took a few tries, but I finally got the hang of it on the third-ish replay. Amazing entry!
Geckoo1337
01. May 2016 · 21:31 UTC
Weird. Well done ++
curtamyth
02. May 2016 · 23:33 UTC
Beautifully trippy graphics and music, with unique gameplay that makes the most of the art style. I love it :)
Wertle
05. May 2016 · 18:45 UTC
I like how this took a twist on a lot of the "rotate the shape to fit in the hole" games that have come out of this jam. It was almost like rotating the hole instead of the shape, and having to make a call on a shape that was too small yet to tell and rush to adjust as it got bigger was pretty interesting. It did take me a bit to realize that I was more cycling through shape options than actually rotating a single shape, but once I got that, I had an easier time making strategies to identify the correct shape (usually looking for one outstanding edge or feature and going based on that). I enjoyed how you used the art complexity to ramp up the difficulty, and it had a really consistent mood to it. If you wanted to do even more of a ramp-up, I'd suggest pacing earlier shapes to be easier to identify at a difference and move up towards the more subtle ones. I couldn't tell if this was already happening or if the shapes were just random. Also might nice to get a player input before starting right away ;) Nice work making an aesthetically coherent game!