King's Gambit by shyguy567
Convince the other lords to join you in battle with a quick-wit and a keen understanding of their personalities, but be careful... Say the wrong thing and they may decide to join your enemy instead!
The more you court, the more you must remember, and the more likely you'll create an enemy instead of an ally, but the greater the glory of you victory!
Programmer
Jacob Hanshaw
Music and Writing
Jake Mercer
Character Art
Alex Bezuska
Brainstorming
Rex Soriano
| Source code | https://github.com/jacobhanshaw/Medieval-Kings |
| HTML5 (web) | http://www.tangledrealitystudios.com/games/kings-gambit |
| Original URL | https://ldjam.com/events/ludum-dare/40/kings-gambit |
Ratings
| Overall | 739th | 3.263⭐ | 21🧑⚖️ |
| Fun | 771th | 3.079⭐ | 21🧑⚖️ |
| Innovation | 704th | 3.026⭐ | 21🧑⚖️ |
| Theme | 1014th | 2.737⭐ | 21🧑⚖️ |
| Audio | 495th | 3.053⭐ | 21🧑⚖️ |
| Humor | 306th | 3.447⭐ | 21🧑⚖️ |
| Mood | 466th | 3.421⭐ | 21🧑⚖️ |
| Given | 29🗳️ | 3🗨️ |
It took me a minute to figure out the UI and how to progress, so maybe with updated graphics or buttons that could be made more intuitive. Great work!
Overall, this was fun!
It was my first Ludum Dare, so I definitely learned a bit about prioritizing my time. I've talked to a few people and already had some of my own ideas on how to improve the UI with more time.
@patrick Good catch! I just tested it and it'll get caught in a bad state if you check the Dossier mid conversation, but not if you check it at the beginning/end (when the advisor/robot is talking). I'd say that's a feature..., but it's definitely not. I added the dossiers in there as I figured it'd be better for quick use during Ludum Dare, but I had a few ideas of what could be done in a more rounded out game.
@artur-hawking, @sylver-kovy Yeah, it's a bit of a different take. We're saying the more nobles you invite, the harder the game is at it means remembering more information and an increased possibility you may get someone to turn against you and make it even more difficult. Right now it just means setting your own difficulty, but with more of a campaign the timing of swinging particular nobles could be important.