Money Bag Kidnapper by digitaldude555
Avoid enemies and kidnap the kid, then bring him to the starting mat, then negotiate with his father to get the ransom using various mini games. Press x to advance dialog and only try to press f when the police man reaches the end, keep playing the mini games until then.
Press F...
| HTML5 (web) | https://digitaldude555.itch.io/money-bag-kidnapper |
| Original URL | https://ldjam.com/events/ludum-dare/44/money-bag-kidnapper |
Ratings
| Given | 20🗳️ | 21🗨️ |
Respawn dosent work if you get killed
The minigame comes from nowhere and sometimes the game dont end when the police bar is full (infinity E pressing aquired ^^)
Story is a bit wired, why i have to start the minigame (another slide of information/story would be nice)
:thumbsup:
The graphics, the sounds were amazing, amazing idea, fun to play :smile:
tips:
search at google tile physics shape, to change tile collisions, that way you can go behind the tile.
https://blogs.unity3d.com/2019/03/18/isometric-2d-environments-with-tilemap/ it's for the y-axis, when u set it up and a player is above the tile, the player is going to hide. (Project Settings for Isometric Tilemap)
Good graphics and the animations do make the game feel better. It was a nice touch with the humourous scenes inbetween the minigames, it would have been even better with some voice acting.
I didn't really understand the point of pressing E and F and whatever, it seemed like just pressing F was enough? Maybe I had to reach the red point only once and press E followed by pressing F?
Cool story all in all.
Not sure how this happened XD
