A Carpenter's Tale by DeadlyMidnight

[raw]
made by DeadlyMidnight for LD 41 (JAM)

Assume the role of a mysterious voice guiding a brave young girl through shattered realms in hopes to fulfill a prophecy and reconnect her world.

https://www.youtube.com/watch?v=vzrpP8z9kU0

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Genres: Text Adventure and Platformer

Team: Michael Kocha, Shawn Sagady and Nathaniel Catt Come watch us stream our full project and your LD submissions at https://www.twitch.tv/kindreddev

Assets: Everything but sound effects created from scratch for the jam

Updates: Fixed a bug with music playing twice and planks not displaying correctly. Also locked the framerate for people who were having performance issues on slower machines.

Ratings

Overall 109th 4⭐ 43🧑‍⚖️
Fun 283th 3.638⭐ 42🧑‍⚖️
Innovation 95th 4.024⭐ 44🧑‍⚖️
Theme 50th 4.354⭐ 43🧑‍⚖️
Graphics 49th 4.488⭐ 44🧑‍⚖️
Audio 105th 3.915⭐ 43🧑‍⚖️
Humor 619th 2.816⭐ 40🧑‍⚖️
Mood 125th 3.915⭐ 43🧑‍⚖️
Given 44🗳️ 38🗨️

Feedback

GregK
24. Apr 2018 · 03:39 UTC
Super fun and well polished!
EckyYakov
24. Apr 2018 · 03:50 UTC
Great idea, awesome art too, really like the aesthetic
MartinTristan
24. Apr 2018 · 03:54 UTC
i really like the graphics and the atmosphere!
theArtifacts
24. Apr 2018 · 03:55 UTC
Great work guys! Was awesome to see the progress on stream as well.
Care to review mine?
Kindred
24. Apr 2018 · 04:49 UTC
Of course @theArtifacts ! Drop the link or send it over Discord! And thanks for all the comments. I'll be playing a ton of games on Twitch over the next week.
Bongard22
24. Apr 2018 · 05:01 UTC
Great idea very well done!
theArtifacts
24. Apr 2018 · 05:11 UTC
@kindred https://ldjam.com/events/ludum-dare/41/ld41-jam-game
EkkoEkko
24. Apr 2018 · 06:07 UTC
Cool Graphics!
gdort
24. Apr 2018 · 06:17 UTC
I'm very impressed with the graphics and the idea! :fireworks:
Artur Hawkwing
24. Apr 2018 · 06:21 UTC
I love the idea, and the gameplay is incredibly smooth and simple. The art and sound in amazing as well!!! Great job!!!
Tibseydon
24. Apr 2018 · 08:21 UTC
GG, nice game, I love the concept
🎤 DeadlyMidnight
24. Apr 2018 · 09:01 UTC
Thanks all! We really appreciate the feedback and positive reviews!
AfroAnt
24. Apr 2018 · 17:03 UTC
Yes! I adore the artwork! The graphics plus the story made it feel like a real world. Music and sfx were fantastic as well. I think the text-based input didn't need the shortcuts (but then you'd have to redesign all the levels to be easier). Can't wait to go back and finish the game and enter Heaven for real. Nice job!
Kindred
24. Apr 2018 · 18:05 UTC
@AfroAnt So I think if we would have gone more with a more Mario and less "fall to your death a whole lot" approach then it could have worked better with the fully written controls. But we wanted an almost puzzle/twitch platformer feel to really smash some opposing genres together. So shortcuts were pretty necessary. There's definitely some situations where you end up just mashing your keyboard trying to get her to stop before falling of a ledge. Lol

After the prototype though, I can see some actual text adventure-esque potential here if we cut out a lot of the twitchy platformer stuff.
Cassio Eduardo
24. Apr 2018 · 18:36 UTC
The presentation is very good (specially for a game jam) and the gameplay is smooth and functional. One minor annoyance is that the portal takes too long to build.

Great job.
Velocity7
24. Apr 2018 · 19:25 UTC
Amazing idea and a great game. Well polished and it made my typing faster
Zukureneno
24. Apr 2018 · 19:33 UTC
Type to move and platforming done well and I don't know how you made it work but good job you did
🎤 DeadlyMidnight
24. Apr 2018 · 20:11 UTC
@Cassio-eduardo Thanks for the feed back on the portal build time. We actually got this a few places and think the first time you build it, it felt good but not waiting for it every time, so likely in future versions this will become more tuned to the importance of the event.
besmarques
24. Apr 2018 · 21:12 UTC
I saw the dev team working on this game via stream and i could say they even did a better job then what i was thinking they could do.

This guys never stop to amaze me.

The game is hard in an old platformer kind of way in association with a text mechanic that really works (and makes it harder)

Be prepared for some level design surprises and some curve balls you really aren't expecting.
Mister_Kweh
25. Apr 2018 · 01:26 UTC
Super impressive! Loved this game. Will probably actually end up playing some more later. Trying to give a bunch of games a shot. The music kind of reminds me of the music from Dofus if you've ever heard of that! Will definitely keep my eyes peeled for more stuff from you guys in the future! Oh and we're currently working on a fix for the memory error you got when trying to play our game before! Check back and give it a try again later! GREAT JOB!!
Trickster511
25. Apr 2018 · 01:50 UTC
Great game! Awesome use of theme! Love the typing aspect and it was great seeing it being made on your streams
Darkphnx
25. Apr 2018 · 06:26 UTC
This game has fantastic art and a good soundtrack to go with it. You did a great job of combining two "incompatible" genres in a very unique way.

Well done!
Goat Toaster Games
25. Apr 2018 · 07:23 UTC
Wow, this was fantastic in so many ways. I loved everything about it. It was such an interesting idea and really well executed, too. Loved the graphics and music, it was just so intriguing! Well done :grin:
erebus
25. Apr 2018 · 07:43 UTC
Really cool idea. The game looks and sounds great! I think the controls weren't for me but I appreciate what you were doing with it!
JavaSaurus
25. Apr 2018 · 07:44 UTC
Awesome game, incredible graphics for a jam game. Highly entertained, thank you for the submission ! :)
Langotriel
25. Apr 2018 · 10:12 UTC
Visually, this game is top notch! I think it could benefit from a few quality of life tweaks but generally, it is a solid entry and a good example on how to do this theme right. Also, rage.
eott
25. Apr 2018 · 21:16 UTC
This is a great game, good scores all across the board.
Kindred
26. Apr 2018 · 00:39 UTC
Thanks everyone for the kind words! It's really exciting watching everyone stream the game, and so satisfying when they figure out some of the nuances in the commands and figure out how to finish each level.
Kovakomes
26. Apr 2018 · 08:21 UTC
Great way to incorporate a text adventure into a platformer. Wanted to keep playing, but couldn't figure out how to go through the portal so I ragequit. :(
Kindred
26. Apr 2018 · 09:05 UTC
@Kovakomes Oh no! Lol You just have to "enter" the portal to go through it... We ran out of time to polish our tutorial. Biggest regret so far. That and level 4.... *shudders*
Kovakomes
26. Apr 2018 · 09:12 UTC
Welp, I guess I'm one of those players who's hand has to be held throughout the game. LOL. Great entry none the less. Well done.
Yahialds
26. Apr 2018 · 13:07 UTC
Im really impressed with the art and polish of this Jam game, but the design is overall a good idea too
topbraj
27. Apr 2018 · 07:31 UTC
What an amazing effort. The polish that you guys managed to achieve is super impressive. Even though there were some minor annoyances at times, I feel that this game manages to pull off that elusive combination of *hard* AND *fair*. This is reflected in the clips my users took of me while streaming the game - hands thrown up into the air, a muffled curse, a shake of the head, followed by a smile and "...I can't believe I did it wrong AGAIN!". Well done.
Tuomo
27. Apr 2018 · 15:38 UTC
I really liked the idea and enjoyed playing until reached the third level. After that it became more of platformer with awkward controls than text command platformer. You could have focused more on puzzle elements instead timing “j+enter” action as it is now. In whole your game is solid entry: nice crisp visuals, soothing sounds and music, and interesting storyline.
Paula
28. Apr 2018 · 19:00 UTC
Cool game!!! It's great the mix of generes and really well done. The ambience and scenary is amazing, also great music. The only think I would change is to add a shorter version of commands to make it easier. Excelent job and really interesting gameplay.
F1Krazy
14. May 2018 · 21:01 UTC
Sadly my laptop isn't capable of running this at anything higher than about 10FPS, which made it almost impossible to play. I really am bummed about that. I was so looking forward to playing this. I won't fault you at all, it's my terrible old laptop's fault. I'll just judge what I can.

The graphics are astonishing. For 72 hours' work, you've managed to make something that almost looks like a retail game. The concept is great: it looks like you managed to work in quite a few commands, and I like how they're revealed naturally through the dialogue, though I would have liked to have been able to type just "left" and "right".

It'll be way too late for the jam, but once I get a new computer this'll be on my list of games to play. For now, I've just rated what I can.