Before I entered this LD, I decided I wanted to make a grid puzzle with possibly random generated levels, as I made some already and knew they can be done fast. Which I did. It actually took me just about 18 hours, or one day. I feel like it is finished though.
UPDATE: I just made a very slight change of defaulting the music to muted and decreasing volume of the win sound. I hope that can still go into the compo version and doesn't break the rules.
Good presentation of the game with the rolling box. Music is bad but it doesnt matter because there are mute options. The level generator is a big bonus!
The music is pretty awful, but the graphics are not at all what I expected after your blog post. It's likely that simpler, stylistic graphics would ultimately work better, but these are by no means awful. Just perhaps a bit noisy for your puzzles with the candy pictures. You weren't at all wrong to experiment with graphics, even if they don't ultimately fit this game as well as they might a different kind of game. :)
The puzzles themselves are very good! The mechanic of having some switch to squares works nicely. We have to work out if it's necessary, and if so, on what piece or pieces. Full marks for Fun :)
Thanks for sharing this! I enjoyed it quite a bit.
Er, at least, my level 6 was a trap ;) I didn't mess with the generation. But yeah, I had fun. Solid puzzles. Even more impressive if they're generated randomly, wow.
I really like the take on the theme, as well as the concept of your game. I included it in my video compliation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/NUKW4hicpYU
Wow. I am impressed! Very good level design and solid animation. Cute chocolates, too! Very well done! Very cool take on the tetris theme of fitting odd blocks somewhere.
Nice Game, but the fact that you can only make one shape in addition to the original shape feels boring. Perhaps more shapes, but it's more about how they are placed in relation to each other (more of the same type that are connected, more points you get)
The shape fitting games are super neat! I like how you made each piece be able to change shape which allowed for more combinations. Overall an awesome entry!
The music is pretty awful, but the graphics are not at all what I expected after your blog post. It's likely that simpler, stylistic graphics would ultimately work better, but these are by no means awful. Just perhaps a bit noisy for your puzzles with the candy pictures. You weren't at all wrong to experiment with graphics, even if they don't ultimately fit this game as well as they might a different kind of game. :)
The puzzles themselves are very good! The mechanic of having some switch to squares works nicely. We have to work out if it's necessary, and if so, on what piece or pieces. Full marks for Fun :)
Thanks for sharing this! I enjoyed it quite a bit.
This is a game I'd like to keep playing later on.
Sometimes it's hard to select the pieces, but I like this game a lot.
With some polish (more exciting sound effects, flashier art) you would have a pretty nice little puzzle game you could probably sell on an app store.
Random puzzle generation is an awesome bit of polish for a compo entry.
Great game! I love puzzle games like this. The biggest problem is that the control to switch between normal and boxed shape is really hard to use.
Also the music doesn't loop perfectly, which makes my hair stand on end. But the mute options make that not an issue.
I love that it's randomly generated and that the puzzles are still reasonable. Great work!