Planets of Zoltcon by terryg
HTML5 WebGL Web game. Hopefully now it will be listed correctly.
You play an intrepid explorer who stumbles across three planets with unusual behavior. Whenever you step on a planet, it starts shrinking!
Master orbital mechanics to hurtle from world to world. Tickle tendrils to jump across platforms. Enter the caves to uncover a mysterious specimen and bring balance back to these small worlds.
Press A and D to move left and right. Press W to jump.
All art, music, animation, and levels created in 72 hours.
Latest: (fully works now and includes tutorial) ---> http://ludum.daretogame.net/zoltcon/
Latest zip (also with tutorial): https://drive.google.com/file/d/0B0rDrAN3EYCxMWxYekNaemwxR3M/view?usp=sharing
Original Web: http://ludum.daretogame.net/planets
Source: https://github.com/tgruenewald/smallworld

Ratings
| Overall | 615th | 2.974⭐ | 40🧑⚖️ |
| Fun | 571th | 2.811⭐ | 39🧑⚖️ |
| Innovation | 297th | 3.282⭐ | 41🧑⚖️ |
| Theme | 255th | 3.675⭐ | 42🧑⚖️ |
| Graphics | 230th | 3.9⭐ | 42🧑⚖️ |
| Audio | 180th | 3.514⭐ | 39🧑⚖️ |
| Humor | 447th | 2.4⭐ | 32🧑⚖️ |
| Mood | 338th | 3.314⭐ | 37🧑⚖️ |
| Given | 33🗳️ | 24🗨️ |
It's Isaiah from Tinkermill last friday. I'd love to give your guys' game a shot, but Unity's webGL plugin doesn't work on my pc for some reason. Do you have an executable build for windows?
The art style was a bit inconsistent, background objects were sometimes intractable, but you couldn't tell. The level design didn't seem to allow me to progress past a certain point. Solid puzzle background there though.
However, I played on the web version and I had som problem with the Escapa to safety button. Everytime, I was stuck on the rocket: no controls were working and I had to reload the game... That a bummer because I really did enjoying it up till then.
1. fixed escape from interior of plane and works in outerspace too
2. once an artifact is picked up, you keep it and can't get it again (but you keep it even after an escape).
3. planets can no longer shrink past small
4. planet size restore works when you leave interior
Also, nice to see a game closely tied to the theme.
Something about the main guy's posture makes me think likes hes peeing off the side of an edge.
I liked the graphics though
BTW, I had to play in WebGL since the zip version still contains the right planet bug and other weird stuff.
I kinda got frustrated when I wasted the jetpack, since there is one level that using the jetpack is a must (the bottom one), and if you have no charges then you can't win (I used it up without knowing what I was dogin and only realized in the end). I checked the level again and maybe the portals are in the wrong place to solve the puzzle without the jetpack?
In the end nice idea, a little buggy though and in the end makes the game feel wonky to handle. But I can see it being an awesome game with multiple planets and ways to solve puzzles inside them.
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Please check out ours:
https://ldjam.com/events/ludum-dare/38/plutus
Anyway, I'm not great at platformers and didn't finish. If the controls were better, I probably would've toughed it out.
The biggest problem (bug) I encountered was getting stuck in the floor a few times when jumping up onto a platform inside the caves (fortunately there is an escape button).
:thumbsup::slight_smile:
And don't forget to rate me at https://ldjam.com/events/ludum-dare/38/survival-game
Good job!
A little bit buggy in original version. The flying in space and 2d platformer in one game is awesome!
I managed to find only one plant in the cave. But it was fun.
Maybe showing the goal somewhere would make it more clear.
Amazing work.
Gameplaywise, the planet getting smaller was an interesting idea but it didn't really affect me.... (would have been interesting when it also gets smaller while you're inside and thus maybe crushes you after some point in time)...
I unfortunately never found any alien species or the likes in the caves and I found out about the jetpack just too late and then it was already all empty (maybe refilling it at the space ship would be a good idea)
The gravity and jump controls were quite floaty, which made for a good astronaut experience but also made the controls sometimes very difficult...
Good job in general :) Maybe next time focus more on fluid gameplay
Fun little game, thanks a lot for sharing!
My game, Tiny Dentist, is only a few high fives away from quota. Love ya! https://ldjam.com/events/ludum-dare/38/tiny-dentist