Universal Journey by mundell
The Sun has died, its time to find a new solar system! Propel your planet through space with the power of nukes.

CONTROLS
Aim with the mouse. Click to fire along green trajectory.
Firing will cause a loss of planet integrity, lose too much and its game over.!
LINKS
WEB: https://manaform.itch.io/universal-journey
WINDOWS: https://manaform.itch.io/universal-journey
DEV Timelapse
https://www.youtube.com/watch?v=5blNjystysw
CREDITS
Music is a free track by Eric Skiff
"Underclocked" - Eric Skiff
Ratings
| Overall | 107th | 3.9⭐ | 22🧑⚖️ |
| Fun | 58th | 3.9⭐ | 22🧑⚖️ |
| Innovation | 50th | 3.95⭐ | 22🧑⚖️ |
| Theme | 273th | 3.65⭐ | 22🧑⚖️ |
| Graphics | 389th | 3.5⭐ | 22🧑⚖️ |
| Humor | 477th | 2.316⭐ | 21🧑⚖️ |
| Mood | 426th | 3.158⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 18🗨️ |
Congrats :)
One suggestion: maybe have a fixed location for the reset button, when you explode at the right side of the screen it's hard to see.
And also very challenging too, i just think you should do a retry game button as well, in order to start everything from the menu again!
Great job there!
I love the pixel art style and also this game is best enjoyed by downloading it as opposed to playing it on a browser (the physics calculations are quite intense)!
I couldn't complete the game unfortunately as I ran into a bug when I was about to enter stable orbit, my planet got flung off the screen when it was at 10% never to be seen again, such is fate :cry:
One thing that confused me a bit initially was that i didn't really get that i had to go into the black hole^^
After i read the instructions again i really had a great time with your game, great job :)
Anyway on to the feedback:
**pros:**
looks beautiful, love the pixel perfect graphics and particle effects.
good concept, didn't feel plain or anything, it was something I hadn't seen before.
NUKE POWERED PLANET THRUSTERS!!
**cons:**
the tracer that showed where you were gonna shoot off to was very hard to see, it should have been brighter. It also seems like it didn't always aim in the direction of the mouse
by the time I got to the last level, I only had 10% of the planet left so it was impossible /:
the reset button sometimes was off the screen and you couldn't press it, if you died at the right edge of the screen
also the music was really good but I can't put that on the 'pros' list because it was *so damn quiet*, I had to turn my volume up to 55 to hear it and it was still really quiet.
all in all, successful game in my eyes. good job [:
- very goo gameplay
- RIP is the most awesom way for game over
CHANGE LOG
v1.1
-Extended retry text length
-Bug with planet flying out of screen
-Decreased nuke damage from 5% to 2.5%
-Increased music volume
I managed to enter a stable orbit but my poor planet suffer from it!
Had a lot of fun playing with gravity!
Love the mechanics, you managed to create a concise framework and play with physics is just awesome. Taking mass loss into account is also a nice touch :) I have a soft spot for all particle simulators and physics-based games, so I'm probably a bit partial, but it really is a solid piece of work - including the minimalistic, but very functional UI.
The only downside - it's very easy to complete the whole playthrough (I did it on the first approach, with one retry at stable orbit and 72,5% integrity in the end). The problem is, that when you wit on some levels, planets enter a state where they destroy each other and make it much easier.
That being said, very well done - I'd like to see it developed further and with a bit more challenge :)
Cheers :)
I absolutely love the pixel perfect graphics and the gameplay is simple, intuitive and creative.
I also noted that sometimes the actual path does not reflect the prediction but it didn't make the game unusable.
Great work!
Made me think of a sci-fi novel called "Three Body Problem".
on the trajectory prediction.
Congratulations !